Upgrades code style - First batch (#22)
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8ee42c8ea2
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1834 changed files with 10245 additions and 10437 deletions
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@ -66,11 +66,11 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int HitPoints
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{
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get
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get
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{
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return m_HitPoints;
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}
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set
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set
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{
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if ( value != m_HitPoints && MaxHitPoints > 0 )
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{
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@ -157,11 +157,11 @@ namespace Server.Items
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public virtual int BasePoisonResistance{ get{ return 0; } }
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public virtual int BaseEnergyResistance{ get{ return 0; } }
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public override int PhysicalResistance{ get{ return BasePhysicalResistance + m_AosResistances.Physical; } }
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public override int FireResistance{ get{ return BaseFireResistance + m_AosResistances.Fire; } }
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public override int ColdResistance{ get{ return BaseColdResistance + m_AosResistances.Cold; } }
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public override int PoisonResistance{ get{ return BasePoisonResistance + m_AosResistances.Poison; } }
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public override int EnergyResistance{ get{ return BaseEnergyResistance + m_AosResistances.Energy; } }
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public override int PhysicalResistance => BasePhysicalResistance + m_AosResistances.Physical;
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public override int FireResistance => BaseFireResistance + m_AosResistances.Fire;
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public override int ColdResistance => BaseColdResistance + m_AosResistances.Cold;
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public override int PoisonResistance => BasePoisonResistance + m_AosResistances.Poison;
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public override int EnergyResistance => BaseEnergyResistance + m_AosResistances.Energy;
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public virtual int ArtifactRarity{ get{ return 0; } }
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@ -177,7 +177,7 @@ namespace Server.Items
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return base.AllowSecureTrade( from, to, newOwner, accepted );
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}
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public virtual Race RequiredRace { get { return null; } }
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public virtual Race RequiredRace => null;
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public override bool CanEquip( Mobile from )
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{
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@ -378,7 +378,7 @@ namespace Server.Items
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damageTaken -= Absorbed;
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if ( damageTaken < 0 )
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if ( damageTaken < 0 )
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damageTaken = 0;
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if ( 25 > Utility.Random( 100 ) ) // 25% chance to lower durability
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@ -1037,4 +1037,4 @@ namespace Server.Items
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#endregion
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}
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}
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}
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