Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -21,13 +21,13 @@ namespace Server.Engines.Mahjong
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private MahjongPieceDirection m_Direction;
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private bool m_Flipped;
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public MahjongGame Game { get { return m_Game; } }
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public int Number { get { return m_Number; } }
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public MahjongTileType Value { get { return m_Value; } }
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public Point2D Position { get { return m_Position; } }
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public int StackLevel { get { return m_StackLevel; } }
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public MahjongPieceDirection Direction { get { return m_Direction; } }
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public bool Flipped { get { return m_Flipped; } }
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public MahjongGame Game => m_Game;
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public int Number => m_Number;
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public MahjongTileType Value => m_Value;
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public Point2D Position => m_Position;
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public int StackLevel => m_StackLevel;
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public MahjongPieceDirection Direction => m_Direction;
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public bool Flipped => m_Flipped;
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public MahjongTile( MahjongGame game, int number, MahjongTileType value, Point2D position, int stackLevel, MahjongPieceDirection direction, bool flipped )
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{
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@ -94,4 +94,4 @@ namespace Server.Engines.Mahjong
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m_Flipped = reader.ReadBool();
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}
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}
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}
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}
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