Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -5,20 +5,20 @@ namespace Server.Items
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{
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public class WildfireBow : ElvenCompositeLongbow
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{
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public override int LabelNumber{ get{ return 1075044; } } // Wildfire Bow
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public override int LabelNumber => 1075044; // Wildfire Bow
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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[Constructible]
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public WildfireBow() : base()
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public WildfireBow()
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{
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Hue = 0x489;
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SkillBonuses.SetValues( 0, SkillName.Archery, 10 );
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WeaponAttributes.ResistFireBonus = 25;
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Velocity = 15;
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Velocity = 15;
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}
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public override void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct )
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