Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class AmeliasToolbox : TinkerTools
{
public override int LabelNumber{ get{ return 1077749; } } // Amelias Toolbox
public override int LabelNumber => 1077749; // Amelias Toolbox
[Constructible]
public AmeliasToolbox() : base( 500 )

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class ArmsOfArmstrong : LeatherArms
{
public override int LabelNumber{ get{ return 1077675; } } // Arms of Armstrong
public override int LabelNumber => 1077675; // Arms of Armstrong
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
[Constructible]
public ArmsOfArmstrong()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class BraceletOfResilience : GoldBracelet
{
public override int LabelNumber{ get{ return 1077627; } } // Bracelet of Resilience
public override int LabelNumber => 1077627; // Bracelet of Resilience
[Constructible]
public BraceletOfResilience()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class BulwarkLeggings : RingmailLegs
{
public override int LabelNumber{ get{ return 1077727; } } // Bulwark Leggings
public override int LabelNumber => 1077727; // Bulwark Leggings
public override int BasePhysicalResistance{ get{ return 9; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 9;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 3;
[Constructible]
public BulwarkLeggings()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class ChurchillsWarMace : WarMace
{
public override int LabelNumber{ get{ return 1078062; } } // Churchill's War Mace
public override int LabelNumber => 1078062; // Churchill's War Mace
[Constructible]
public ChurchillsWarMace()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class ClaspOfConcentration : SilverBracelet
{
public override int LabelNumber{ get{ return 1077695; } } // Clasp of Concentration
public override int LabelNumber => 1077695; // Clasp of Concentration
[Constructible]
public ClaspOfConcentration()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class EmberStaff : QuarterStaff
{
public override int LabelNumber{ get{ return 1077582; } } // Ember Staff
public override int LabelNumber => 1077582; // Ember Staff
[Constructible]
public EmberStaff()

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@ -5,12 +5,12 @@ namespace Server.Items
{
public class EscutcheonDeAriadne : MetalKiteShield
{
public override int LabelNumber{ get{ return 1077694; } } // Escutcheon de Ariadne
public override int LabelNumber => 1077694; // Escutcheon de Ariadne
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 1; } }
public override int BasePhysicalResistance => 5;
public override int BaseEnergyResistance => 1;
public override int AosStrReq{ get{ return 14; } }
public override int AosStrReq => 14;
[Constructible]
public EscutcheonDeAriadne()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class GlovesOfSafeguarding : LeatherGloves
{
public override int LabelNumber{ get{ return 1077614; } } // Gloves of Safeguarding
public override int LabelNumber => 1077614; // Gloves of Safeguarding
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
[Constructible]
public GlovesOfSafeguarding()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class HallowedSpellbook : Spellbook
{
public override int LabelNumber { get { return 1077620; } } // Hallowed Spellbook
public override int LabelNumber => 1077620; // Hallowed Spellbook
[Constructible]
public HallowedSpellbook() : base( 0x3FFFFFFFF )

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@ -6,7 +6,7 @@ namespace Server.Items
[FlippableAttribute( 0x13E3, 0x13E4 )]
public class HammerOfHephaestus : SmithHammer
{
public override int LabelNumber{ get{ return 1077740; } } // Hammer of Hephaestus
public override int LabelNumber => 1077740; // Hammer of Hephaestus
public static readonly TimeSpan RechargeDelay = TimeSpan.FromMinutes( 5 );

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class HealersTouch : LeatherGloves
{
public override int LabelNumber{ get{ return 1077684; } } // Healer's Touch
public override int LabelNumber => 1077684; // Healer's Touch
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
[Constructible]
public HealersTouch()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class Heartseeker : CompositeBow
{
public override int LabelNumber{ get{ return 1078210; } } // Heartseeker
public override int LabelNumber => 1078210; // Heartseeker
[Constructible]
public Heartseeker()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class JacobsPickaxe : Pickaxe
{
public override int LabelNumber{ get{ return 1077758; } } // Jacob's Pickaxe
public override int LabelNumber => 1077758; // Jacob's Pickaxe
// TODO: Recharges 1 use every 5 minutes. Doesn't break when it reaches 0, you get a system message "You must wait a moment for it to recharge" 1072306 if you attempt to use it with no uses remaining.

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class JocklesQuicksword : Longsword
{
public override int LabelNumber{ get{ return 1077666; } } // Jockles' Quicksword
public override int LabelNumber => 1077666; // Jockles' Quicksword
[Constructible]
public JocklesQuicksword()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class PhilosophersHat : WizardsHat
{
public override int LabelNumber{ get{ return 1077602; } } // Philosopher's Hat
public override int LabelNumber => 1077602; // Philosopher's Hat
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseFireResistance{ get{ return 5; } }
public override int BaseColdResistance{ get{ return 9; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 9;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
[Constructible]
public PhilosophersHat()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class RecarosRiposte : WarFork
{
public override int LabelNumber{ get{ return 1078195; } } // Recaro's Riposte
public override int LabelNumber => 1078195; // Recaro's Riposte
[Constructible]
public RecarosRiposte()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class RingOfTheSavant : GoldRing
{
public override int LabelNumber{ get{ return 1077608; } } // Ring of the Savant
public override int LabelNumber => 1077608; // Ring of the Savant
[Constructible]
public RingOfTheSavant()

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@ -5,7 +5,7 @@ namespace Server.Items
{
public class SilverSerpentBlade : Kryss
{
public override int LabelNumber{ get{ return 1078163; } } // Silver Serpent Blade
public override int LabelNumber => 1078163; // Silver Serpent Blade
[Constructible]
public SilverSerpentBlade()

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@ -5,10 +5,10 @@ namespace Server.Items
{
public class TheDragonsTail : NoDachi
{
public override int LabelNumber { get { return 1078015; } } // The Dragon's Tail
public override int LabelNumber => 1078015; // The Dragon's Tail
public override int InitMinHits{ get{ return 80; } }
public override int InitMaxHits{ get{ return 80; } }
public override int InitMinHits => 80;
public override int InitMaxHits => 80;
[Constructible]
public TheDragonsTail()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class TunicOfGuarding : LeatherChest
{
public override int LabelNumber{ get{ return 1077693; } } // Tunic of Guarding
public override int LabelNumber => 1077693; // Tunic of Guarding
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 5; } }
public override int BasePoisonResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 5; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
[Constructible]
public TunicOfGuarding()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class TwilightJacket : LeatherNinjaJacket
{
public override int LabelNumber{ get{ return 1078183; } } // Twilight Jacket
public override int LabelNumber => 1078183; // Twilight Jacket
public override int BasePhysicalResistance{ get{ return 6; } }
public override int BaseFireResistance{ get{ return 12; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 12;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Constructible]
public TwilightJacket()

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@ -5,13 +5,13 @@ namespace Server.Items
{
public class WalkersLeggings : LeatherNinjaPants
{
public override int LabelNumber{ get{ return 1078222; } } // Walker's Leggings
public override int LabelNumber => 1078222; // Walker's Leggings
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 6; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 3; } }
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 6;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Constructible]
public WalkersLeggings()