Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -64,10 +64,10 @@ namespace Server.Items
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public class PrizedFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Int; } }
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public override int Bonus => 5;
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public override StatType Type => StatType.Int;
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public override int LabelNumber{ get{ return 1041073; } } // prized fish
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public override int LabelNumber => 1041073; // prized fish
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[Constructible]
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public PrizedFish() : base( 51 )
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@ -98,10 +98,10 @@ namespace Server.Items
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public class WondrousFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Dex; } }
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public override int Bonus => 5;
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public override StatType Type => StatType.Dex;
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public override int LabelNumber{ get{ return 1041074; } } // wondrous fish
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public override int LabelNumber => 1041074; // wondrous fish
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[Constructible]
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public WondrousFish() : base( 86 )
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@ -132,10 +132,10 @@ namespace Server.Items
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public class TrulyRareFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Str; } }
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public override int Bonus => 5;
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public override StatType Type => StatType.Str;
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public override int LabelNumber{ get{ return 1041075; } } // truly rare fish
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public override int LabelNumber => 1041075; // truly rare fish
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[Constructible]
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public TrulyRareFish() : base( 76 )
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@ -166,7 +166,7 @@ namespace Server.Items
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public class PeculiarFish : BaseMagicFish
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{
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public override int LabelNumber{ get{ return 1041076; } } // highly peculiar fish
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public override int LabelNumber => 1041076; // highly peculiar fish
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[Constructible]
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public PeculiarFish() : base( 66 )
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@ -200,4 +200,4 @@ namespace Server.Items
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Hue = 66;
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}
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}
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}
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}
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