Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -5,12 +5,12 @@ namespace Server.Items
{
public class DarkglowPotion : BasePoisonPotion
{
public override Poison Poison{ get{ return Poison.Greater; } } /* MUST be restored when prerequisites are done */
public override Poison Poison => Poison.Greater; /* MUST be restored when prerequisites are done */
public override double MinPoisoningSkill{ get{ return 95.0; } }
public override double MaxPoisoningSkill{ get{ return 100.0; } }
public override int LabelNumber{ get{ return 1072849; } } // Darkglow Poison
public override double MinPoisoningSkill => 95.0;
public override double MaxPoisoningSkill => 100.0;
public override int LabelNumber => 1072849; // Darkglow Poison
[Constructible]
public DarkglowPotion() : base( PotionEffect.Darkglow )