Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -5,12 +5,13 @@ namespace Server.Items
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{
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public class ParasiticPotion : BasePoisonPotion
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{
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public override Poison Poison{ get{ return Poison.Greater; } } /* public override Poison Poison{ get{ return Poison.Darkglow; } } MUST be restored when prerequisites are done */
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/* public override Poison Poison => Poison.Darkglow; MUST be restored when prerequisites are done */
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public override Poison Poison => Poison.Greater;
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public override double MinPoisoningSkill{ get{ return 95.0; } }
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public override double MaxPoisoningSkill{ get{ return 100.0; } }
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public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison
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public override double MinPoisoningSkill => 95.0;
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public override double MaxPoisoningSkill => 100.0;
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public override int LabelNumber => 1072848; // Parasitic Poison
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[Constructible]
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public ParasiticPotion() : base( PotionEffect.Parasitic )
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