Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -5,12 +5,13 @@ namespace Server.Items
{
public class ParasiticPotion : BasePoisonPotion
{
public override Poison Poison{ get{ return Poison.Greater; } } /* public override Poison Poison{ get{ return Poison.Darkglow; } } MUST be restored when prerequisites are done */
/* public override Poison Poison => Poison.Darkglow; MUST be restored when prerequisites are done */
public override Poison Poison => Poison.Greater;
public override double MinPoisoningSkill{ get{ return 95.0; } }
public override double MaxPoisoningSkill{ get{ return 100.0; } }
public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison
public override double MinPoisoningSkill => 95.0;
public override double MaxPoisoningSkill => 100.0;
public override int LabelNumber => 1072848; // Parasitic Poison
[Constructible]
public ParasiticPotion() : base( PotionEffect.Parasitic )