Upgrades code style - First batch (#22)
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8ee42c8ea2
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1834 changed files with 10245 additions and 10437 deletions
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@ -8,7 +8,7 @@ namespace Server.Items
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[Flippable( 0x456E, 0x456F )]
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public class SnowStatuePegasus : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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[Constructible]
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public SnowStatuePegasus()
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@ -39,7 +39,7 @@ namespace Server.Items
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[Flippable( 0x4578, 0x4579 )]
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public class SnowStatueSeahorse : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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[Constructible]
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public SnowStatueSeahorse()
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@ -70,7 +70,7 @@ namespace Server.Items
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[Flippable( 0x457A, 0x457B )]
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public class SnowStatueMermaid : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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[Constructible]
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public SnowStatueMermaid()
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@ -101,7 +101,7 @@ namespace Server.Items
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[Flippable( 0x457C, 0x457D )]
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public class SnowStatueGriffon : Item
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{
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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[Constructible]
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public SnowStatueGriffon()
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@ -131,8 +131,8 @@ namespace Server.Items
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public class SnowStatueDeed : Item
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{
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public override int LabelNumber { get { return 1114296; } } // snow statue deed
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public override double DefaultWeight { get { return 1.0; } }
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public override int LabelNumber => 1114296; // snow statue deed
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public override double DefaultWeight => 1.0;
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[Constructible]
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public SnowStatueDeed()
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