Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -31,18 +31,18 @@ namespace Server.Items
{
public class ScrollofAlacrity : SpecialScroll
{
public override int LabelNumber { get { return 1078604; } } // Scroll of Alacrity
public override int Message { get { return 1078602; } } /*Using a Scroll of Transcendence for a given skill will permanently increase your current
public override int LabelNumber => 1078604; // Scroll of Alacrity
public override int Message => 1078602; /*Using a Scroll of Transcendence for a given skill will permanently increase your current
*level in that skill by the amount of points displayed on the scroll.
*As you may not gain skills beyond your maximum skill cap, any excess points will be lost.*/
public override string DefaultTitle { get { return String.Format( "<basefont color=#FFFFFF>Scroll of Alacrity:</basefont>" ); } }
public override string DefaultTitle => String.Format( "<basefont color=#FFFFFF>Scroll of Alacrity:</basefont>" );
public ScrollofAlacrity() : this( SkillName.Alchemy )
{
}
[Constructible]
public ScrollofAlacrity( SkillName skill ) : base( skill, 0.0 )
{
@ -60,20 +60,20 @@ namespace Server.Items
list.Add(1071345, "{0} 15 Minutes", GetName()); // Skill: ~1_val~
}
public override bool CanUse( Mobile from )
{
if ( !base.CanUse( from ) )
return false;
PlayerMobile pm = from as PlayerMobile;
if ( pm == null )
return false;
#region Mondain's Legacy
/* to add when skillgain quests will be implemented
for (int i = pm.Quests.Count - 1; i >= 0; i--)
{
BaseQuest quest = pm.Quests[i];
@ -89,10 +89,10 @@ namespace Server.Items
}
}
}
*/
#endregion
#region Scroll of Alacrity
if (pm.AcceleratedStart > DateTime.UtcNow)
{
@ -100,7 +100,7 @@ namespace Server.Items
return false;
}
#endregion
return true;
}
@ -108,12 +108,12 @@ namespace Server.Items
{
if ( !CanUse( from ) )
return;
PlayerMobile pm = from as PlayerMobile;
if ( pm == null )
return;
double tskill = from.Skills[Skill].Base;
double tcap = from.Skills[Skill].Cap;
@ -123,9 +123,9 @@ namespace Server.Items
*If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.*/
return;
}
from.SendLocalizedMessage( 1077956 ); // You are infused with intense energy. You are under the effects of an accelerated skillgain scroll.
Effects.PlaySound( from.Location, from.Map, 0x1E9 );
Effects.SendTargetParticles( from, 0x373A, 35, 45, 0x00, 0x00, 9502, (EffectLayer)255, 0x100 );