Upgrades code style - First batch (#22)
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8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -10,8 +10,8 @@ namespace Server.Items
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{
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public class RedVelvetGiftBox : BaseContainer
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{
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public override int DefaultGumpID { get { return 0x3f; } }
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public override int LabelNumber { get { return 1077596; } } // A Red Velvet Box
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public override int DefaultGumpID => 0x3f;
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public override int LabelNumber => 1077596; // A Red Velvet Box
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[Constructible]
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public RedVelvetGiftBox()
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@ -62,4 +62,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class RoseInAVase : Item /* TODO: when dye tub changes are implemented, furny dyable this */
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{
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public override int LabelNumber { get { return 1023760; } } // A Rose in a Vase 1023760
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public override int LabelNumber => 1023760; // A Rose in a Vase 1023760
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[Constructible]
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public RoseInAVase( )
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@ -34,4 +34,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,7 +6,7 @@ namespace Server.Items
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{
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public class ValentinesCard : Item
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{
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public override string DefaultName { get { return "a Valentine's card"; } }
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public override string DefaultName => "a Valentine's card";
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual string From { get { return m_From; } set { m_From = value; } }
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@ -187,4 +187,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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