Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -68,7 +68,7 @@ namespace Server.Mobiles
public override string DefaultName => "an ant lion";
[Constructible]
public SummonedAntLion() : base()
public SummonedAntLion()
{
Body = 787;
BaseSoundID = 1006;
@ -128,7 +128,7 @@ namespace Server.Mobiles
public override string DefaultName => "a bake kitsune";
[Constructible]
public SummonedBakeKitsune() : base()
public SummonedBakeKitsune()
{
Body = 246;
BaseSoundID = 0x4DD;
@ -158,7 +158,7 @@ namespace Server.Mobiles
public override string DefaultName => "a bogling";
[Constructible]
public SummonedBogling() : base()
public SummonedBogling()
{
Body = 779;
BaseSoundID = 422;
@ -188,7 +188,7 @@ namespace Server.Mobiles
public override string DefaultName => "a bull frog";
[Constructible]
public SummonedBullFrog() : base()
public SummonedBullFrog()
{
Body = 81;
Hue = Utility.RandomList( 0x5AC, 0x5A3, 0x59A, 0x591, 0x588, 0x57F );
@ -219,7 +219,7 @@ namespace Server.Mobiles
public override string DefaultName => "a chicken";
[Constructible]
public SummonedChicken() : base()
public SummonedChicken()
{
Body = 0xD0;
BaseSoundID = 0x6E;
@ -249,7 +249,7 @@ namespace Server.Mobiles
public override string DefaultName => "a cow";
[Constructible]
public SummonedCow() : base()
public SummonedCow()
{
Body = Utility.RandomList( 0xD8, 0xE7 );
BaseSoundID = 0x78;
@ -278,7 +278,7 @@ namespace Server.Mobiles
public override string DefaultName => "a doppleganger";
[Constructible]
public SummonedDoppleganger() : base()
public SummonedDoppleganger()
{
Body = 0x309;
BaseSoundID = 0x451;
@ -308,7 +308,7 @@ namespace Server.Mobiles
public override string DefaultName => "a frost spider";
[Constructible]
public SummonedFrostSpider() : base()
public SummonedFrostSpider()
{
Body = 20;
BaseSoundID = 0x388;
@ -338,7 +338,7 @@ namespace Server.Mobiles
public override string DefaultName => "a great hart";
[Constructible]
public SummonedGreatHart() : base()
public SummonedGreatHart()
{
Body = 0xEA;
BaseSoundID = 0x82;
@ -368,7 +368,7 @@ namespace Server.Mobiles
public override string DefaultName => "a lava serpent";
[Constructible]
public SummonedLavaSerpent() : base()
public SummonedLavaSerpent()
{
Body = 90;
BaseSoundID = 219;
@ -442,7 +442,7 @@ namespace Server.Mobiles
public override string DefaultName => "an orc brute";
[Constructible]
public SummonedOrcBrute() : base()
public SummonedOrcBrute()
{
Body = 189;
BaseSoundID = 0x45A;
@ -472,7 +472,7 @@ namespace Server.Mobiles
public override string DefaultName => "a panther";
[Constructible]
public SummonedPanther() : base()
public SummonedPanther()
{
Body = 0xD6;
Hue = 0x901;
@ -503,7 +503,7 @@ namespace Server.Mobiles
public override string DefaultName => "a sheep";
[Constructible]
public SummonedSheep() : base()
public SummonedSheep()
{
Body = 0xCF;
BaseSoundID = 0xD6;
@ -534,7 +534,7 @@ namespace Server.Mobiles
public override string DefaultName => "a skeletal knight";
[Constructible]
public SummonedSkeletalKnight() : base()
public SummonedSkeletalKnight()
{
Body = 147;
BaseSoundID = 451;
@ -564,7 +564,7 @@ namespace Server.Mobiles
public override string DefaultName => "a vorpal bunny";
[Constructible]
public SummonedVorpalBunny() : base()
public SummonedVorpalBunny()
{
Body = 205;
Hue = 0x480;
@ -611,7 +611,7 @@ namespace Server.Mobiles
public override string DefaultName => "a wailing banshee";
[Constructible]
public SummonedWailingBanshee() : base()
public SummonedWailingBanshee()
{
Body = 310;
BaseSoundID = 0x482;