Upgrades code style - First batch (#22)
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8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -68,7 +68,7 @@ namespace Server.Mobiles
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public override string DefaultName => "an ant lion";
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[Constructible]
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public SummonedAntLion() : base()
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public SummonedAntLion()
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{
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Body = 787;
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BaseSoundID = 1006;
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@ -128,7 +128,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a bake kitsune";
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[Constructible]
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public SummonedBakeKitsune() : base()
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public SummonedBakeKitsune()
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{
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Body = 246;
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BaseSoundID = 0x4DD;
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@ -158,7 +158,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a bogling";
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[Constructible]
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public SummonedBogling() : base()
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public SummonedBogling()
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{
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Body = 779;
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BaseSoundID = 422;
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@ -188,7 +188,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a bull frog";
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[Constructible]
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public SummonedBullFrog() : base()
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public SummonedBullFrog()
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{
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Body = 81;
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Hue = Utility.RandomList( 0x5AC, 0x5A3, 0x59A, 0x591, 0x588, 0x57F );
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@ -219,7 +219,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a chicken";
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[Constructible]
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public SummonedChicken() : base()
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public SummonedChicken()
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{
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Body = 0xD0;
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BaseSoundID = 0x6E;
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@ -249,7 +249,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a cow";
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[Constructible]
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public SummonedCow() : base()
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public SummonedCow()
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{
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Body = Utility.RandomList( 0xD8, 0xE7 );
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BaseSoundID = 0x78;
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@ -278,7 +278,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a doppleganger";
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[Constructible]
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public SummonedDoppleganger() : base()
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public SummonedDoppleganger()
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{
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Body = 0x309;
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BaseSoundID = 0x451;
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@ -308,7 +308,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a frost spider";
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[Constructible]
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public SummonedFrostSpider() : base()
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public SummonedFrostSpider()
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{
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Body = 20;
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BaseSoundID = 0x388;
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@ -338,7 +338,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a great hart";
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[Constructible]
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public SummonedGreatHart() : base()
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public SummonedGreatHart()
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{
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Body = 0xEA;
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BaseSoundID = 0x82;
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@ -368,7 +368,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a lava serpent";
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[Constructible]
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public SummonedLavaSerpent() : base()
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public SummonedLavaSerpent()
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{
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Body = 90;
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BaseSoundID = 219;
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@ -442,7 +442,7 @@ namespace Server.Mobiles
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public override string DefaultName => "an orc brute";
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[Constructible]
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public SummonedOrcBrute() : base()
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public SummonedOrcBrute()
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{
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Body = 189;
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BaseSoundID = 0x45A;
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@ -472,7 +472,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a panther";
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[Constructible]
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public SummonedPanther() : base()
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public SummonedPanther()
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{
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Body = 0xD6;
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Hue = 0x901;
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@ -503,7 +503,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a sheep";
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[Constructible]
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public SummonedSheep() : base()
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public SummonedSheep()
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{
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Body = 0xCF;
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BaseSoundID = 0xD6;
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@ -534,7 +534,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a skeletal knight";
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[Constructible]
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public SummonedSkeletalKnight() : base()
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public SummonedSkeletalKnight()
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{
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Body = 147;
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BaseSoundID = 451;
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@ -564,7 +564,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a vorpal bunny";
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[Constructible]
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public SummonedVorpalBunny() : base()
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public SummonedVorpalBunny()
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{
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Body = 205;
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Hue = 0x480;
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@ -611,7 +611,7 @@ namespace Server.Mobiles
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public override string DefaultName => "a wailing banshee";
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[Constructible]
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public SummonedWailingBanshee() : base()
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public SummonedWailingBanshee()
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{
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Body = 310;
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BaseSoundID = 0x482;
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