Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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/// <summary>
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/// This special move represents a significant change to the use of poisons in Age of Shadows.
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/// Now, only certain weapon types — those that have Infectious Strike as an available special move — will be able to be poisoned.
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/// Now, only certain weapon types <EFBFBD> those that have Infectious Strike as an available special move <20> will be able to be poisoned.
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/// Targets will no longer be poisoned at random when hit by poisoned weapons.
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/// Instead, the wielder must use this ability to deliver the venom.
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/// While no skill in Poisoning is directly required to use this ability, being knowledgeable in the application and use of toxins
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@ -18,7 +18,7 @@ namespace Server.Items
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{
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}
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public override int BaseMana{ get{ return 15; } }
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public override int BaseMana => 15;
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public override bool RequiresTactics( Mobile from )
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{
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@ -50,7 +50,7 @@ namespace Server.Items
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--weapon.PoisonCharges;
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// Infectious strike special move now uses poisoning skill to help determine potency
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// Infectious strike special move now uses poisoning skill to help determine potency
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int maxLevel = attacker.Skills[SkillName.Poisoning].Fixed / 200;
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if ( maxLevel < 0 ) maxLevel = 0;
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if ( p.Level > maxLevel ) p = Poison.GetPoison( maxLevel );
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@ -74,9 +74,9 @@ namespace Server.Items
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if ( defender.ApplyPoison( attacker, p ) != ApplyPoisonResult.Immune )
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{
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attacker.SendLocalizedMessage( 1008096, true, defender.Name ); // You have poisoned your target :
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attacker.SendLocalizedMessage( 1008096, true, defender.Name ); // You have poisoned your target :
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defender.SendLocalizedMessage( 1008097, false, attacker.Name ); // : poisoned you!
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}
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}
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}
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}
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}
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