Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -5,7 +5,7 @@ namespace Server.Items
{
/// <summary>
/// The assassin's friend.
/// A successful Mortal Strike will render its victim unable to heal any damage for several seconds.
/// A successful Mortal Strike will render its victim unable to heal any damage for several seconds.
/// Use a gruesome follow-up to finish off your foe.
/// </summary>
public class MortalStrike : WeaponAbility
@ -14,7 +14,7 @@ namespace Server.Items
{
}
public override int BaseMana{ get{ return 30; } }
public override int BaseMana => 30;
public static readonly TimeSpan PlayerDuration = TimeSpan.FromSeconds( 6.0 );
public static readonly TimeSpan NPCDuration = TimeSpan.FromSeconds( 12.0 );
@ -93,4 +93,4 @@ namespace Server.Items
}
}
}
}
}