Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class BlightGrippedLongbow : ElvenCompositeLongbow
{
public override int LabelNumber{ get{ return 1072907; } } // Blight Gripped Longbow
public override int LabelNumber => 1072907; // Blight Gripped Longbow
[Constructible]
public BlightGrippedLongbow()
@ -37,4 +37,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class ColdForgedBlade : ElvenSpellblade
{
public override int LabelNumber{ get{ return 1072916; } } // Cold Forged Blade
public override int LabelNumber => 1072916; // Cold Forged Blade
[Constructible]
public ColdForgedBlade()
@ -44,4 +44,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class LuminousRuneBlade : RuneBlade
{
public override int LabelNumber{ get{ return 1072922; } } // Luminous Rune Blade
public override int LabelNumber => 1072922; // Luminous Rune Blade
[Constructible]
public LuminousRuneBlade()
@ -44,4 +44,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class OverseerSunderedBlade : RadiantScimitar
{
public override int LabelNumber{ get{ return 1072920; } } // Overseer Sundered Blade
public override int LabelNumber => 1072920; // Overseer Sundered Blade
[Constructible]
public OverseerSunderedBlade()
@ -46,4 +46,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class PhantomStaff : WildStaff
{
public override int LabelNumber{ get{ return 1072919; } } // Phantom Staff
public override int LabelNumber => 1072919; // Phantom Staff
[Constructible]
public PhantomStaff()
@ -42,4 +42,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class RuneCarvingKnife : AssassinSpike
{
public override int LabelNumber{ get{ return 1072915; } } // Rune Carving Knife
public override int LabelNumber => 1072915; // Rune Carving Knife
[Constructible]
public RuneCarvingKnife()
@ -38,4 +38,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class ShardThrasher : DiamondMace
{
public override int LabelNumber{ get{ return 1072918; } } // Shard Thrasher
public override int LabelNumber => 1072918; // Shard Thrasher
[Constructible]
public ShardThrasher()
@ -38,4 +38,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class SilvanisFeywoodBow : ElvenCompositeLongbow
{
public override int LabelNumber{ get{ return 1072955; } } // Silvani's Feywood Bow
public override int LabelNumber => 1072955; // Silvani's Feywood Bow
[Constructible]
public SilvanisFeywoodBow()
@ -43,4 +43,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class TheNightReaper : RepeatingCrossbow
{
public override int LabelNumber{ get{ return 1072912; } } // The Night Reaper
public override int LabelNumber => 1072912; // The Night Reaper
[Constructible]
public TheNightReaper()
@ -38,4 +38,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x2D21, 0x2D2D )]
public class AssassinSpike : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ShadowStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.InfectiousStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 50; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 50;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 10; } }
public override int OldMaxDamage{ get{ return 12; } }
public override int OldSpeed{ get{ return 50; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 12;
public override int OldSpeed => 50;
public override int DefMissSound{ get{ return 0x239; } }
public override SkillName DefSkill { get { return SkillName.Fencing; } }
public override int DefMissSound => 0x239;
public override SkillName DefSkill => SkillName.Fencing;
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
[Constructible]
public AssassinSpike() : base( 0x2D21 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -5,21 +5,21 @@ namespace Server.Items
{
public class ButchersWarCleaver : WarCleaver
{
public override int LabelNumber{ get{ return 1073526; } } // butcher's war cleaver
public override int LabelNumber => 1073526; // butcher's war cleaver
[Constructible]
public ButchersWarCleaver() : base()
public ButchersWarCleaver()
{
}
public ButchersWarCleaver( Serial serial ) : base( serial )
{
}
public override void AppendChildNameProperties( ObjectPropertyList list )
{
base.AppendChildNameProperties( list );
list.Add( 1072512 ); // Bovine Slayer
}
@ -37,4 +37,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,22 +7,22 @@ namespace Server.Items
[FlippableAttribute( 0x2D24, 0x2D30 )]
public class DiamondMace : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ConcussionBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow;
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 14; } }
public override int AosMaxDamage{ get{ return 17; } }
public override int AosSpeed{ get{ return 37; } }
public override float MlSpeed{ get{ return 3.00f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 17;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq{ get{ return 35; } }
public override int OldMinDamage{ get{ return 14; } }
public override int OldMaxDamage{ get{ return 17; } }
public override int OldSpeed{ get{ return 37; } }
public override int OldStrengthReq => 35;
public override int OldMinDamage => 14;
public override int OldMaxDamage => 17;
public override int OldSpeed => 37;
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
[Constructible]
public DiamondMace() : base( 0x2D24 )
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,30 +7,30 @@ namespace Server.Items
[FlippableAttribute( 0x2D1E, 0x2D2A )]
public class ElvenCompositeLongbow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int EffectID => 0xF42;
public override Type AmmoType => typeof( Arrow );
public override Item Ammo => new Arrow();
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ForceArrow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.SerpentArrow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ForceArrow;
public override WeaponAbility SecondaryAbility => WeaponAbility.SerpentArrow;
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return 12; } }
public override int AosMaxDamage{ get{ return 16; } }
public override int AosSpeed{ get{ return 27; } }
public override float MlSpeed{ get{ return 4.00f; } }
public override int AosStrengthReq => 45;
public override int AosMinDamage => 12;
public override int AosMaxDamage => 16;
public override int AosSpeed => 27;
public override float MlSpeed => 4.00f;
public override int OldStrengthReq{ get{ return 45; } }
public override int OldMinDamage{ get{ return 12; } }
public override int OldMaxDamage{ get{ return 16; } }
public override int OldSpeed{ get{ return 27; } }
public override int OldStrengthReq => 45;
public override int OldMinDamage => 12;
public override int OldMaxDamage => 16;
public override int OldSpeed => 27;
public override int DefMaxRange{ get{ return 10; } }
public override int DefMaxRange => 10;
public override int InitMinHits{ get{ return 41; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 41;
public override int InitMaxHits => 90;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.ShootBow;
[Constructible]
public ElvenCompositeLongbow() : base( 0x2D1E )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x2D35, 0x2D29 )]
public class ElvenMachete : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DefenseMastery; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Bladeweave; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DefenseMastery;
public override WeaponAbility SecondaryAbility => WeaponAbility.Bladeweave;
public override int AosStrengthReq{ get{ return 20; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 41; } }
public override float MlSpeed{ get{ return 2.75f; } }
public override int AosStrengthReq => 20;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 41;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 13; } }
public override int OldMaxDamage{ get{ return 15; } }
public override int OldSpeed{ get{ return 41; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 41;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x239; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 60;
[Constructible]
public ElvenMachete() : base( 0x2D35 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,24 +7,24 @@ namespace Server.Items
[FlippableAttribute( 0x2D20, 0x2D2C )]
public class ElvenSpellblade : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.PsychicAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.BleedAttack; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.PsychicAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.BleedAttack;
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 12; } }
public override int AosMaxDamage{ get{ return 14; } }
public override int AosSpeed{ get{ return 44; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => 12;
public override int AosMaxDamage => 14;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 35; } }
public override int OldMinDamage{ get{ return 12; } }
public override int OldMaxDamage{ get{ return 14; } }
public override int OldSpeed{ get{ return 44; } }
public override int OldStrengthReq => 35;
public override int OldMinDamage => 12;
public override int OldMaxDamage => 14;
public override int OldSpeed => 44;
public override int DefMissSound{ get{ return 0x239; } }
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
[Constructible]
public ElvenSpellblade() : base( 0x2D20 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x2D22, 0x2D2E )]
public class Leafblade : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq{ get{ return 20; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 42; } }
public override float MlSpeed{ get{ return 2.75f; } }
public override int AosStrengthReq => 20;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 42;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 13; } }
public override int OldMaxDamage{ get{ return 15; } }
public override int OldSpeed{ get{ return 42; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 42;
public override int DefMissSound{ get{ return 0x239; } }
public override SkillName DefSkill { get { return SkillName.Fencing; } }
public override int DefMissSound => 0x239;
public override SkillName DefSkill => SkillName.Fencing;
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
[Constructible]
public Leafblade() : base( 0x2D22 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,28 +7,28 @@ namespace Server.Items
[FlippableAttribute( 0x2D2B, 0x2D1F )]
public class MagicalShortbow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int EffectID => 0xF42;
public override Type AmmoType => typeof( Arrow );
public override Item Ammo => new Arrow();
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.LightningArrow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.PsychicAttack; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.LightningArrow;
public override WeaponAbility SecondaryAbility => WeaponAbility.PsychicAttack;
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return 9; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 38; } }
public override float MlSpeed{ get{ return 3.00f; } }
public override int AosStrengthReq => 45;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 13;
public override int AosSpeed => 38;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq{ get{ return 45; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 13; } }
public override int OldSpeed{ get{ return 38; } }
public override int OldStrengthReq => 45;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 13;
public override int OldSpeed => 38;
public override int DefMaxRange{ get{ return 10; } }
public override int DefMaxRange => 10;
public override int InitMinHits{ get{ return 41; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 41;
public override int InitMaxHits => 90;
[Constructible]
public MagicalShortbow() : base( 0x2D2B )
@ -54,4 +54,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,24 +7,24 @@ namespace Server.Items
[FlippableAttribute( 0x2D28, 0x2D34 )]
public class OrnateAxe : BaseAxe
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Disarm;
public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow;
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return 18; } }
public override int AosMaxDamage{ get{ return 20; } }
public override int AosSpeed{ get{ return 26; } }
public override float MlSpeed{ get{ return 3.50f; } }
public override int AosStrengthReq => 45;
public override int AosMinDamage => 18;
public override int AosMaxDamage => 20;
public override int AosSpeed => 26;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq{ get{ return 45; } }
public override int OldMinDamage{ get{ return 18; } }
public override int OldMaxDamage{ get{ return 20; } }
public override int OldSpeed{ get{ return 26; } }
public override int OldStrengthReq => 45;
public override int OldMinDamage => 18;
public override int OldMaxDamage => 20;
public override int OldSpeed => 26;
public override int DefMissSound{ get{ return 0x239; } }
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 60;
[Constructible]
public OrnateAxe() : base( 0x2D28 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x2D33, 0x2D27 )]
public class RadiantScimitar : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Bladeweave; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.Bladeweave;
public override int AosStrengthReq{ get{ return 20; } }
public override int AosMinDamage{ get{ return 12; } }
public override int AosMaxDamage{ get{ return 14; } }
public override int AosSpeed{ get{ return 43; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 20;
public override int AosMinDamage => 12;
public override int AosMaxDamage => 14;
public override int AosSpeed => 43;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 12; } }
public override int OldMaxDamage{ get{ return 14; } }
public override int OldSpeed{ get{ return 43; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 12;
public override int OldMaxDamage => 14;
public override int OldSpeed => 43;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x239; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 60;
[Constructible]
public RadiantScimitar() : base( 0x2D33 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x2D32, 0x2D26 )]
public class RuneBlade : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Bladeweave; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Disarm;
public override WeaponAbility SecondaryAbility => WeaponAbility.Bladeweave;
public override int AosStrengthReq{ get{ return 30; } }
public override int AosMinDamage{ get{ return 15; } }
public override int AosMaxDamage{ get{ return 17; } }
public override int AosSpeed{ get{ return 35; } }
public override float MlSpeed{ get{ return 3.00f; } }
public override int AosStrengthReq => 30;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 35;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq{ get{ return 30; } }
public override int OldMinDamage{ get{ return 15; } }
public override int OldMaxDamage{ get{ return 17; } }
public override int OldSpeed{ get{ return 35; } }
public override int OldStrengthReq => 30;
public override int OldMinDamage => 15;
public override int OldMaxDamage => 17;
public override int OldSpeed => 35;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x239; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 60;
[Constructible]
public RuneBlade() : base( 0x2D32 )
@ -52,4 +52,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x2D2F, 0x2D23 )]
public class WarCleaver : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Disarm; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Bladeweave; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Disarm;
public override WeaponAbility SecondaryAbility => WeaponAbility.Bladeweave;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 9; } }
public override int AosMaxDamage{ get{ return 11; } }
public override int AosSpeed{ get{ return 48; } }
public override float MlSpeed{ get{ return 2.25f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 48;
public override float MlSpeed => 2.25f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 11; } }
public override int OldSpeed{ get{ return 48; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 11;
public override int OldSpeed => 48;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x239; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 30; } } // TODO
public override int InitMaxHits{ get{ return 60; } } // TODO
public override int InitMinHits => 30; // TODO
public override int InitMaxHits => 60; // TODO
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public WarCleaver() : base( 0x2D2F )
@ -55,4 +55,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,22 +7,22 @@ namespace Server.Items
[FlippableAttribute( 0x2D25, 0x2D31 )]
public class WildStaff : BaseStaff
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ForceOfNature; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Block;
public override WeaponAbility SecondaryAbility => WeaponAbility.ForceOfNature;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 48; } }
public override float MlSpeed{ get{ return 2.25f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 48;
public override float MlSpeed => 2.25f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 10; } }
public override int OldMaxDamage{ get{ return 12; } }
public override int OldSpeed{ get{ return 48; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 12;
public override int OldSpeed => 48;
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 30;
public override int InitMaxHits => 60;
[Constructible]
public WildStaff() : base( 0x2D25 )
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}