Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -7,22 +7,22 @@ namespace Server.Items
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[FlippableAttribute( 0xF4D, 0xF4E )]
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public class Bardiche : BasePoleArm
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Dismount; } }
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public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
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public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
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public override int AosStrengthReq{ get{ return 45; } }
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public override int AosMinDamage{ get{ return 17; } }
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public override int AosMaxDamage{ get{ return 18; } }
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public override int AosSpeed{ get{ return 28; } }
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public override float MlSpeed{ get{ return 3.75f; } }
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public override int AosStrengthReq => 45;
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public override int AosMinDamage => 17;
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public override int AosMaxDamage => 18;
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public override int AosSpeed => 28;
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public override float MlSpeed => 3.75f;
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public override int OldStrengthReq{ get{ return 40; } }
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public override int OldMinDamage{ get{ return 5; } }
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public override int OldMaxDamage{ get{ return 43; } }
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public override int OldSpeed{ get{ return 26; } }
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public override int OldStrengthReq => 40;
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public override int OldMinDamage => 5;
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public override int OldMaxDamage => 43;
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public override int OldSpeed => 26;
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 100; } }
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public override int InitMinHits => 31;
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public override int InitMaxHits => 100;
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[Constructible]
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public Bardiche() : base( 0xF4D )
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@ -48,4 +48,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -10,12 +10,12 @@ namespace Server.Items
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{
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public abstract class BasePoleArm : BaseMeleeWeapon, IUsesRemaining
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{
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public override int DefHitSound{ get{ return 0x237; } }
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public override int DefMissSound{ get{ return 0x238; } }
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public override int DefHitSound => 0x237;
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public override int DefMissSound => 0x238;
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public override SkillName DefSkill{ get{ return SkillName.Swords; } }
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public override WeaponType DefType{ get{ return WeaponType.Polearm; } }
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public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash2H; } }
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public override SkillName DefSkill => SkillName.Swords;
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public override WeaponType DefType => WeaponType.Polearm;
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public override WeaponAnimation DefAnimation => WeaponAnimation.Slash2H;
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public virtual HarvestSystem HarvestSystem{ get{ return Lumberjacking.System; } }
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@ -122,4 +122,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -7,22 +7,22 @@ namespace Server.Items
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[FlippableAttribute( 0x143E, 0x143F )]
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public class Halberd : BasePoleArm
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
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public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
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public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
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public override int AosStrengthReq{ get{ return 95; } }
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public override int AosMinDamage{ get{ return 18; } }
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public override int AosMaxDamage{ get{ return 19; } }
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public override int AosSpeed{ get{ return 25; } }
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public override float MlSpeed{ get{ return 4.25f; } }
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public override int AosStrengthReq => 95;
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public override int AosMinDamage => 18;
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public override int AosMaxDamage => 19;
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public override int AosSpeed => 25;
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public override float MlSpeed => 4.25f;
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public override int OldStrengthReq{ get{ return 45; } }
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public override int OldMinDamage{ get{ return 5; } }
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public override int OldMaxDamage{ get{ return 49; } }
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public override int OldSpeed{ get{ return 25; } }
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public override int OldStrengthReq => 45;
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public override int OldMinDamage => 5;
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public override int OldMaxDamage => 49;
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public override int OldSpeed => 25;
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 80; } }
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public override int InitMinHits => 31;
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public override int InitMaxHits => 80;
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[Constructible]
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public Halberd() : base( 0x143E )
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@ -48,4 +48,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -8,24 +8,24 @@ namespace Server.Items
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[FlippableAttribute( 0x26BA, 0x26C4 )]
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public class Scythe : BasePoleArm
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
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public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
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public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
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public override int AosStrengthReq{ get{ return 45; } }
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public override int AosMinDamage{ get{ return 15; } }
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public override int AosMaxDamage{ get{ return 18; } }
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public override int AosSpeed{ get{ return 32; } }
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public override float MlSpeed{ get{ return 3.50f; } }
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public override int AosStrengthReq => 45;
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public override int AosMinDamage => 15;
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public override int AosMaxDamage => 18;
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public override int AosSpeed => 32;
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public override float MlSpeed => 3.50f;
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public override int OldStrengthReq{ get{ return 45; } }
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public override int OldMinDamage{ get{ return 15; } }
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public override int OldMaxDamage{ get{ return 18; } }
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public override int OldSpeed{ get{ return 32; } }
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public override int OldStrengthReq => 45;
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public override int OldMinDamage => 15;
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public override int OldMaxDamage => 18;
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public override int OldSpeed => 32;
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 100; } }
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public override int InitMinHits => 31;
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public override int InitMaxHits => 100;
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public override HarvestSystem HarvestSystem{ get{ return null; } }
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public override HarvestSystem HarvestSystem => null;
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[Constructible]
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public Scythe() : base( 0x26BA )
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@ -54,4 +54,4 @@ namespace Server.Items
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Weight = 5.0;
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}
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}
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}
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}
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