Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -7,30 +7,30 @@ namespace Server.Items
[FlippableAttribute( 0x13B2, 0x13B1 )]
public class Bow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int EffectID => 0xF42;
public override Type AmmoType => typeof( Arrow );
public override Item Ammo => new Arrow();
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq{ get{ return 30; } }
public override int AosMinDamage{ get{ return Core.ML ? 15 : 16; } }
public override int AosMaxDamage{ get{ return Core.ML ? 19 : 18; } }
public override int AosSpeed{ get{ return 25; } }
public override float MlSpeed{ get{ return 4.25f; } }
public override int AosStrengthReq => 30;
public override int AosMinDamage => Core.ML ? 15 : 16;
public override int AosMaxDamage => Core.ML ? 19 : 18;
public override int AosSpeed => 25;
public override float MlSpeed => 4.25f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 41; } }
public override int OldSpeed{ get{ return 20; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 41;
public override int OldSpeed => 20;
public override int DefMaxRange{ get{ return 10; } }
public override int DefMaxRange => 10;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 60;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.ShootBow;
[Constructible]
public Bow() : base( 0x13B2 )
@ -60,4 +60,4 @@ namespace Server.Items
Weight = 6.0;
}
}
}
}