Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -7,30 +7,30 @@ namespace Server.Items
[FlippableAttribute( 0x26C2, 0x26CC )]
public class CompositeBow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int EffectID => 0xF42;
public override Type AmmoType => typeof( Arrow );
public override Item Ammo => new Arrow();
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MovingShot; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.MovingShot;
public override int AosStrengthReq{ get{ return 45; } }
public override int AosMinDamage{ get{ return Core.ML ? 13 : 15; } }
public override int AosMaxDamage{ get{ return 17; } }
public override int AosSpeed{ get{ return 25; } }
public override float MlSpeed{ get{ return 4.00f; } }
public override int AosStrengthReq => 45;
public override int AosMinDamage => Core.ML ? 13 : 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 25;
public override float MlSpeed => 4.00f;
public override int OldStrengthReq{ get{ return 45; } }
public override int OldMinDamage{ get{ return 15; } }
public override int OldMaxDamage{ get{ return 17; } }
public override int OldSpeed{ get{ return 25; } }
public override int OldStrengthReq => 45;
public override int OldMinDamage => 15;
public override int OldMaxDamage => 17;
public override int OldSpeed => 25;
public override int DefMaxRange{ get{ return 10; } }
public override int DefMaxRange => 10;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.ShootBow;
[Constructible]
public CompositeBow() : base( 0x26C2 )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}