Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x27A8, 0x27F3 )]
public class Bokuto : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.NerveStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.NerveStrike;
public override int AosStrengthReq{ get{ return 20; } }
public override int AosMinDamage{ get{ return 9; } }
public override int AosMaxDamage{ get{ return 11; } }
public override int AosSpeed{ get{ return 53; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 20;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 11; } }
public override int OldSpeed{ get{ return 53; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 11;
public override int OldSpeed => 53;
public override int DefHitSound{ get{ return 0x536; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x536;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 25; } }
public override int InitMaxHits{ get{ return 50; } }
public override int InitMinHits => 25;
public override int InitMaxHits => 50;
[Constructible]
public Bokuto() : base( 0x27A8 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x27A9, 0x27F4 )]
public class Daisho : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.DoubleStrike;
public override int AosStrengthReq{ get{ return 40; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 40; } }
public override float MlSpeed{ get{ return 2.75f; } }
public override int AosStrengthReq => 40;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 40;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq{ get{ return 40; } }
public override int OldMinDamage{ get{ return 13; } }
public override int OldMaxDamage{ get{ return 15; } }
public override int OldSpeed{ get{ return 40; } }
public override int OldStrengthReq => 40;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 40;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 65;
[Constructible]
public Daisho() : base( 0x27A9 )
@ -52,4 +52,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x27AD, 0x27F8 )]
public class Kama : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.DefenseMastery; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.DefenseMastery;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 9; } }
public override int AosMaxDamage{ get{ return 11; } }
public override int AosSpeed{ get{ return 55; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 55;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 11; } }
public override int OldSpeed{ get{ return 55; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 11;
public override int OldSpeed => 55;
public override int DefHitSound{ get{ return 0x232; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x232;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 60;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Kama() : base( 0x27AD )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x27A7, 0x27F2 )]
public class Lajatang : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DefenseMastery; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.FrenziedWhirlwind; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DefenseMastery;
public override WeaponAbility SecondaryAbility => WeaponAbility.FrenziedWhirlwind;
public override int AosStrengthReq{ get{ return 65; } }
public override int AosMinDamage{ get{ return 16; } }
public override int AosMaxDamage{ get{ return 18; } }
public override int AosSpeed{ get{ return 32; } }
public override float MlSpeed{ get{ return 3.50f; } }
public override int AosStrengthReq => 65;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 18;
public override int AosSpeed => 32;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq{ get{ return 65; } }
public override int OldMinDamage{ get{ return 16; } }
public override int OldMaxDamage{ get{ return 18; } }
public override int OldSpeed{ get{ return 55; } }
public override int OldStrengthReq => 65;
public override int OldMinDamage => 16;
public override int OldMaxDamage => 18;
public override int OldSpeed => 55;
public override int DefHitSound{ get{ return 0x232; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x232;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 90; } }
public override int InitMaxHits{ get{ return 95; } }
public override int InitMinHits => 90;
public override int InitMaxHits => 95;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Lajatang() : base( 0x27A7 )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x27A2, 0x27ED )]
public class NoDachi : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.RidingSwipe; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.RidingSwipe;
public override int AosStrengthReq{ get{ return 40; } }
public override int AosMinDamage{ get{ return 16; } }
public override int AosMaxDamage{ get{ return 18; } }
public override int AosSpeed{ get{ return 35; } }
public override float MlSpeed{ get{ return 3.50f; } }
public override int AosStrengthReq => 40;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 18;
public override int AosSpeed => 35;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq{ get{ return 40; } }
public override int OldMinDamage{ get{ return 16; } }
public override int OldMaxDamage{ get{ return 18; } }
public override int OldSpeed{ get{ return 35; } }
public override int OldStrengthReq => 40;
public override int OldMinDamage => 16;
public override int OldMaxDamage => 18;
public override int OldSpeed => 35;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
[Constructible]
public NoDachi() : base( 0x27A2 )
@ -52,4 +52,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x27AE, 0x27F9 )]
public class Nunchaku : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Feint; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Block;
public override WeaponAbility SecondaryAbility => WeaponAbility.Feint;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 47; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 47;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 11; } }
public override int OldMaxDamage{ get{ return 13; } }
public override int OldSpeed{ get{ return 47; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 13;
public override int OldSpeed => 47;
public override int DefHitSound{ get{ return 0x535; } }
public override int DefMissSound{ get{ return 0x239; } }
public override int DefHitSound => 0x535;
public override int DefMissSound => 0x239;
public override int InitMinHits{ get{ return 40; } }
public override int InitMaxHits{ get{ return 55; } }
public override int InitMinHits => 40;
public override int InitMaxHits => 55;
[Constructible]
public Nunchaku() : base( 0x27AE )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x27AF, 0x27FA )]
public class Sai : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Block; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorPierce; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Block;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorPierce;
public override int AosStrengthReq{ get{ return 15; } }
public override int AosMinDamage{ get{ return 9; } }
public override int AosMaxDamage{ get{ return 11; } }
public override int AosSpeed{ get{ return 55; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 15;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 55;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 15; } }
public override int OldMinDamage{ get{ return 9; } }
public override int OldMaxDamage{ get{ return 11; } }
public override int OldSpeed{ get{ return 55; } }
public override int OldStrengthReq => 15;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 11;
public override int OldSpeed => 55;
public override int DefHitSound{ get{ return 0x23C; } }
public override int DefMissSound{ get{ return 0x232; } }
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x232;
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 55;
public override int InitMaxHits => 60;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Sai() : base( 0x27AF )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x27Ab, 0x27F6 )]
public class Tekagi : BaseKnife
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DualWield; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.TalonStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DualWield;
public override WeaponAbility SecondaryAbility => WeaponAbility.TalonStrike;
public override int AosStrengthReq{ get{ return 10; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 53; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 10; } }
public override int OldMaxDamage{ get{ return 12; } }
public override int OldSpeed{ get{ return 53; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 12;
public override int OldSpeed => 53;
public override int DefHitSound{ get{ return 0x238; } }
public override int DefMissSound{ get{ return 0x232; } }
public override int DefHitSound => 0x238;
public override int DefMissSound => 0x232;
public override int InitMinHits{ get{ return 35; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 35;
public override int InitMaxHits => 60;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Tekagi() : base( 0x27AB )
@ -56,4 +56,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,27 +7,27 @@ namespace Server.Items
[FlippableAttribute( 0x27A3, 0x27EE )]
public class Tessen : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Feint; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Block; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.Block;
public override int AosStrengthReq{ get{ return 10; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 50; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 50;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 10; } }
public override int OldMaxDamage{ get{ return 12; } }
public override int OldSpeed{ get{ return 50; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 12;
public override int OldSpeed => 50;
public override int DefHitSound{ get{ return 0x232; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x232;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 55;
public override int InitMaxHits => 60;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H;
[Constructible]
public Tessen() : base( 0x27A3 )
@ -54,4 +54,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,27 +7,27 @@ namespace Server.Items
[FlippableAttribute( 0x27A6, 0x27F1 )]
public class Tetsubo : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.FrenziedWhirlwind; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.FrenziedWhirlwind;
public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow;
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 12; } }
public override int AosMaxDamage{ get{ return 14; } }
public override int AosSpeed{ get{ return 45; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => 12;
public override int AosMaxDamage => 14;
public override int AosSpeed => 45;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 35; } }
public override int OldMinDamage{ get{ return 12; } }
public override int OldMaxDamage{ get{ return 14; } }
public override int OldSpeed{ get{ return 45; } }
public override int OldStrengthReq => 35;
public override int OldMinDamage => 12;
public override int OldMaxDamage => 14;
public override int OldSpeed => 45;
public override int DefHitSound{ get{ return 0x233; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x233;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 60; } }
public override int InitMaxHits{ get{ return 65; } }
public override int InitMinHits => 60;
public override int InitMaxHits => 65;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H;
[Constructible]
public Tetsubo() : base( 0x27A6 )
@ -54,4 +54,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x27A4, 0x27EF )]
public class Wakizashi : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.FrenziedWhirlwind; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.FrenziedWhirlwind;
public override WeaponAbility SecondaryAbility => WeaponAbility.DoubleStrike;
public override int AosStrengthReq{ get{ return 20; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 44; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 20;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 20; } }
public override int OldMinDamage{ get{ return 11; } }
public override int OldMaxDamage{ get{ return 13; } }
public override int OldSpeed{ get{ return 44; } }
public override int OldStrengthReq => 20;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 13;
public override int OldSpeed => 44;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 50; } }
public override int InitMinHits => 45;
public override int InitMaxHits => 50;
[Constructible]
public Wakizashi() : base( 0x27A4 )
@ -52,4 +52,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,30 +7,30 @@ namespace Server.Items
[FlippableAttribute( 0x27A5, 0x27F0 )]
public class Yumi : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int EffectID => 0xF42;
public override Type AmmoType => typeof( Arrow );
public override Item Ammo => new Arrow();
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorPierce; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.DoubleShot; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorPierce;
public override WeaponAbility SecondaryAbility => WeaponAbility.DoubleShot;
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return Core.ML ? 16 : 18; } }
public override int AosMaxDamage{ get{ return 20; } }
public override int AosSpeed{ get{ return 25; } }
public override float MlSpeed{ get{ return 4.5f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => Core.ML ? 16 : 18;
public override int AosMaxDamage => 20;
public override int AosSpeed => 25;
public override float MlSpeed => 4.5f;
public override int OldStrengthReq{ get{ return 35; } }
public override int OldMinDamage{ get{ return 18; } }
public override int OldMaxDamage{ get{ return 20; } }
public override int OldSpeed{ get{ return 25; } }
public override int OldStrengthReq => 35;
public override int OldMinDamage => 18;
public override int OldMaxDamage => 20;
public override int OldSpeed => 25;
public override int DefMaxRange{ get{ return 10; } }
public override int DefMaxRange => 10;
public override int InitMinHits{ get{ return 55; } }
public override int InitMaxHits{ get{ return 60; } }
public override int InitMinHits => 55;
public override int InitMaxHits => 60;
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
public override WeaponAnimation DefAnimation => WeaponAnimation.ShootBow;
[Constructible]
public Yumi() : base( 0x27A5 )
@ -60,4 +60,4 @@ namespace Server.Items
Weight = 6.0;
}
}
}
}