Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class AdventurersMachete : ElvenMachete
{
public override int LabelNumber{ get{ return 1073533; } } // adventurer's machete
public override int LabelNumber => 1073533; // adventurer's machete
[Constructible]
public AdventurersMachete()

View file

@ -7,9 +7,9 @@ namespace Server.Items
{
public abstract class BaseSword : BaseMeleeWeapon
{
public override SkillName DefSkill{ get{ return SkillName.Swords; } }
public override WeaponType DefType{ get{ return WeaponType.Slashing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
public override SkillName DefSkill => SkillName.Swords;
public override WeaponType DefType => WeaponType.Slashing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
public BaseSword( int itemID ) : base( itemID )
{
@ -53,4 +53,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x26BB, 0x26C5 )]
public class BoneHarvester : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq{ get{ return 25; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 36; } }
public override float MlSpeed{ get{ return 3.00f; } }
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 36;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq{ get{ return 25; } }
public override int OldMinDamage{ get{ return 13; } }
public override int OldMaxDamage{ get{ return 15; } }
public override int OldSpeed{ get{ return 36; } }
public override int OldStrengthReq => 25;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 36;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
[Constructible]
public BoneHarvester() : base( 0x26BB )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,17 +6,17 @@ namespace Server.Items
{
public class BoneMachete : ElvenMachete, ITicket
{
public override WeaponAbility PrimaryAbility { get { return null; } }
public override WeaponAbility SecondaryAbility { get { return null; } }
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
public override int PhysicalResistance { get { return 1; } }
public override int FireResistance { get { return 1; } }
public override int ColdResistance { get { return 1; } }
public override int PoisonResistance { get { return 1; } }
public override int EnergyResistance { get { return 1; } }
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public override int InitMinHits { get { return 5; } }
public override int InitMaxHits { get { return 5; } }
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
[Constructible]
public BoneMachete()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0xF5E, 0xF5F )]
public class Broadsword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq{ get{ return 30; } }
public override int AosMinDamage{ get{ return 14; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 33; } }
public override float MlSpeed{ get{ return 3.25f; } }
public override int AosStrengthReq => 30;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 15;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public override int OldStrengthReq{ get{ return 25; } }
public override int OldMinDamage{ get{ return 5; } }
public override int OldMaxDamage{ get{ return 29; } }
public override int OldSpeed{ get{ return 45; } }
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 29;
public override int OldSpeed => 45;
public override int DefHitSound{ get{ return 0x237; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 100; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
[Constructible]
public Broadsword() : base( 0xF5E )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class ChargedAssassinSpike : AssassinSpike
{
public override int LabelNumber{ get{ return 1073518; } } // charged assassin spike
public override int LabelNumber => 1073518; // charged assassin spike
[Constructible]
public ChargedAssassinSpike()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class CorruptedRuneBlade : RuneBlade
{
public override int LabelNumber{ get{ return 1073540; } } // Corrupted Rune Blade
public override int LabelNumber => 1073540; // Corrupted Rune Blade
[Constructible]
public CorruptedRuneBlade()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x26C1, 0x26CB )]
public class CrescentBlade : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq{ get{ return 55; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 14; } }
public override int AosSpeed{ get{ return 47; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 55;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 14;
public override int AosSpeed => 47;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 55; } }
public override int OldMinDamage{ get{ return 11; } }
public override int OldMaxDamage{ get{ return 14; } }
public override int OldSpeed{ get{ return 47; } }
public override int OldStrengthReq => 55;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 14;
public override int OldSpeed => 47;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 51; } }
public override int InitMaxHits{ get{ return 80; } }
public override int InitMinHits => 51;
public override int InitMaxHits => 80;
[Constructible]
public CrescentBlade() : base( 0x26C1 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x1441, 0x1440 )]
public class Cutlass : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ShadowStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
public override int AosStrengthReq{ get{ return 25; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 44; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 6; } }
public override int OldMaxDamage{ get{ return 28; } }
public override int OldSpeed{ get{ return 45; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 28;
public override int OldSpeed => 45;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 70; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
[Constructible]
public Cutlass() : base( 0x1441 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class DarkglowScimitar : RadiantScimitar
{
public override int LabelNumber{ get{ return 1073542; } } // darkglow scimitar
public override int LabelNumber => 1073542; // darkglow scimitar
[Constructible]
public DarkglowScimitar()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class DiseasedMachete : ElvenMachete
{
public override int LabelNumber{ get{ return 1073536; } } // Diseased Machete
public override int LabelNumber => 1073536; // Diseased Machete
[Constructible]
public DiseasedMachete()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class FierySpellblade : ElvenSpellblade
{
public override int LabelNumber{ get{ return 1073515; } } // fiery spellblade
public override int LabelNumber => 1073515; // fiery spellblade
[Constructible]
public FierySpellblade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class IcyScimitar : RadiantScimitar
{
public override int LabelNumber{ get{ return 1073543; } } // icy scimitar
public override int LabelNumber => 1073543; // icy scimitar
[Constructible]
public IcyScimitar()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class IcySpellblade : ElvenSpellblade
{
public override int LabelNumber{ get{ return 1073514; } } // icy spellblade
public override int LabelNumber => 1073514; // icy spellblade
[Constructible]
public IcySpellblade()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x13FF, 0x13FE )]
public class Katana : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq{ get{ return 25; } }
public override int AosMinDamage{ get{ return 11; } }
public override int AosMaxDamage{ get{ return 13; } }
public override int AosSpeed{ get{ return 46; } }
public override float MlSpeed{ get{ return 2.50f; } }
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 5; } }
public override int OldMaxDamage{ get{ return 26; } }
public override int OldSpeed{ get{ return 58; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 26;
public override int OldSpeed => 58;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
[Constructible]
public Katana() : base( 0x13FF )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class KnightsWarCleaver : WarCleaver
{
public override int LabelNumber{ get{ return 1073525; } } // knight's war cleaver
public override int LabelNumber => 1073525; // knight's war cleaver
[Constructible]
public KnightsWarCleaver()

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x1401, 0x1400 )]
public class Kryss : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.InfectiousStrike; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
public override int AosStrengthReq{ get{ return 10; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 53; } }
public override float MlSpeed{ get{ return 2.00f; } }
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 3; } }
public override int OldMaxDamage{ get{ return 28; } }
public override int OldSpeed{ get{ return 53; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 3;
public override int OldMaxDamage => 28;
public override int OldSpeed => 53;
public override int DefHitSound{ get{ return 0x23C; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Kryss() : base( 0x1401 )
@ -58,4 +58,4 @@ namespace Server.Items
Weight = 2.0;
}
}
}
}

View file

@ -7,29 +7,29 @@ namespace Server.Items
[FlippableAttribute( 0x26C0, 0x26CA )]
public class Lance : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.Dismount; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq{ get{ return 95; } }
public override int AosMinDamage{ get{ return 17; } }
public override int AosMaxDamage{ get{ return 18; } }
public override int AosSpeed{ get{ return 24; } }
public override float MlSpeed{ get{ return 4.50f; } }
public override int AosStrengthReq => 95;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 24;
public override float MlSpeed => 4.50f;
public override int OldStrengthReq{ get{ return 95; } }
public override int OldMinDamage{ get{ return 17; } }
public override int OldMaxDamage{ get{ return 18; } }
public override int OldSpeed{ get{ return 24; } }
public override int OldStrengthReq => 95;
public override int OldMinDamage => 17;
public override int OldMaxDamage => 18;
public override int OldSpeed => 24;
public override int DefHitSound{ get{ return 0x23C; } }
public override int DefMissSound{ get{ return 0x238; } }
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override SkillName DefSkill{ get{ return SkillName.Fencing; } }
public override WeaponType DefType{ get{ return WeaponType.Piercing; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Pierce1H; } }
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
[Constructible]
public Lance() : base( 0x26C0 )
@ -55,4 +55,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class LeafbladeOfEase : Leafblade
{
public override int LabelNumber{ get{ return 1073524; } } // leafblade of ease
public override int LabelNumber => 1073524; // leafblade of ease
[Constructible]
public LeafbladeOfEase()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0xF61, 0xF60 )]
public class Longsword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.ArmorIgnore; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ConcussionBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 15; } }
public override int AosMaxDamage{ get{ return 16; } }
public override int AosSpeed{ get{ return 30; } }
public override float MlSpeed{ get{ return 3.50f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq{ get{ return 25; } }
public override int OldMinDamage{ get{ return 5; } }
public override int OldMaxDamage{ get{ return 33; } }
public override int OldSpeed{ get{ return 35; } }
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound{ get{ return 0x237; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
[Constructible]
public Longsword() : base( 0xF61 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class Luckblade : Leafblade
{
public override int LabelNumber{ get{ return 1073522; } } // luckblade
public override int LabelNumber => 1073522; // luckblade
[Constructible]
public Luckblade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class MacheteOfDefense : ElvenMachete
{
public override int LabelNumber{ get{ return 1073535; } } // machete of defense
public override int LabelNumber => 1073535; // machete of defense
[Constructible]
public MacheteOfDefense()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class MagekillerAssassinSpike : AssassinSpike
{
public override int LabelNumber{ get{ return 1073519; } } // magekiller assassin spike
public override int LabelNumber => 1073519; // magekiller assassin spike
[Constructible]
public MagekillerAssassinSpike()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class MagekillerLeafblade : Leafblade
{
public override int LabelNumber{ get{ return 1073523; } } // maagekiller leafblade
public override int LabelNumber => 1073523; // maagekiller leafblade
[Constructible]
public MagekillerLeafblade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class MagesRuneBlade : RuneBlade
{
public override int LabelNumber{ get{ return 1073538; } } // mage's rune blade
public override int LabelNumber => 1073538; // mage's rune blade
[Constructible]
public MagesRuneBlade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class OrcishMachete : ElvenMachete
{
public override int LabelNumber{ get{ return 1073534; } } // Orcish Machete
public override int LabelNumber => 1073534; // Orcish Machete
[Constructible]
public OrcishMachete()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class RuneBladeOfKnowledge : RuneBlade
{
public override int LabelNumber{ get{ return 1073539; } } // rune blade of knowledge
public override int LabelNumber => 1073539; // rune blade of knowledge
[Constructible]
public RuneBladeOfKnowledge()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class Runesabre : RuneBlade
{
public override int LabelNumber{ get{ return 1073537; } } // runesabre
public override int LabelNumber => 1073537; // runesabre
[Constructible]
public Runesabre()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x13B6, 0x13B5 )]
public class Scimitar : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq{ get{ return 25; } }
public override int AosMinDamage{ get{ return 13; } }
public override int AosMaxDamage{ get{ return 15; } }
public override int AosSpeed{ get{ return 37; } }
public override float MlSpeed{ get{ return 3.00f; } }
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 4; } }
public override int OldMaxDamage{ get{ return 30; } }
public override int OldSpeed{ get{ return 43; } }
public override int OldStrengthReq => 10;
public override int OldMinDamage => 4;
public override int OldMaxDamage => 30;
public override int OldSpeed => 43;
public override int DefHitSound{ get{ return 0x23B; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 90; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
[Constructible]
public Scimitar() : base( 0x13B6 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class SerratedWarCleaver : WarCleaver
{
public override int LabelNumber{ get{ return 1073527; } } // serrated war cleaver
public override int LabelNumber => 1073527; // serrated war cleaver
[Constructible]
public SerratedWarCleaver()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class SpellbladeOfDefense : ElvenSpellblade
{
public override int LabelNumber{ get{ return 1073516; } } // spellblade of defense
public override int LabelNumber => 1073516; // spellblade of defense
[Constructible]
public SpellbladeOfDefense()

View file

@ -7,22 +7,22 @@ namespace Server.Items
[FlippableAttribute( 0x13B8, 0x13B7 )]
public class ThinLongsword : BaseSword
{
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 15; } }
public override int AosMaxDamage{ get{ return 16; } }
public override int AosSpeed{ get{ return 30; } }
public override float MlSpeed{ get{ return 3.50f; } }
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq{ get{ return 25; } }
public override int OldMinDamage{ get{ return 5; } }
public override int OldMaxDamage{ get{ return 33; } }
public override int OldSpeed{ get{ return 35; } }
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound{ get{ return 0x237; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
[Constructible]
public ThinLongsword() : base( 0x13B8 )
@ -48,4 +48,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TrueAssassinSpike : AssassinSpike
{
public override int LabelNumber{ get{ return 1073517; } } // true assassin spike
public override int LabelNumber => 1073517; // true assassin spike
[Constructible]
public TrueAssassinSpike()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TrueLeafblade : Leafblade
{
public override int LabelNumber{ get{ return 1073521; } } // true leafblade
public override int LabelNumber => 1073521; // true leafblade
[Constructible]
public TrueLeafblade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TrueRadiantScimitar : RadiantScimitar
{
public override int LabelNumber{ get{ return 1073541; } } // true radiant scimitar
public override int LabelNumber => 1073541; // true radiant scimitar
[Constructible]
public TrueRadiantScimitar()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TrueSpellblade : ElvenSpellblade
{
public override int LabelNumber{ get{ return 1073513; } } // true spellblade
public override int LabelNumber => 1073513; // true spellblade
[Constructible]
public TrueSpellblade()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TrueWarCleaver : WarCleaver
{
public override int LabelNumber{ get{ return 1073528; } } // true war cleaver
public override int LabelNumber => 1073528; // true war cleaver
[Constructible]
public TrueWarCleaver()

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class TwinklingScimitar : RadiantScimitar
{
public override int LabelNumber{ get{ return 1073544; } } // twinkling scimitar
public override int LabelNumber => 1073544; // twinkling scimitar
[Constructible]
public TwinklingScimitar()

View file

@ -7,25 +7,25 @@ namespace Server.Items
[FlippableAttribute( 0x13B9, 0x13Ba )]
public class VikingSword : BaseSword
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq{ get{ return 40; } }
public override int AosMinDamage{ get{ return 15; } }
public override int AosMaxDamage{ get{ return 17; } }
public override int AosSpeed{ get{ return 28; } }
public override float MlSpeed{ get{ return 3.75f; } }
public override int AosStrengthReq => 40;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public override int OldStrengthReq{ get{ return 40; } }
public override int OldMinDamage{ get{ return 6; } }
public override int OldMaxDamage{ get{ return 34; } }
public override int OldSpeed{ get{ return 30; } }
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 34;
public override int OldSpeed => 30;
public override int DefHitSound{ get{ return 0x237; } }
public override int DefMissSound{ get{ return 0x23A; } }
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 100; } }
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
[Constructible]
public VikingSword() : base( 0x13B9 )
@ -51,4 +51,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Items
{
public class WoundingAssassinSpike : AssassinSpike
{
public override int LabelNumber{ get{ return 1073520; } } // wounding assassin spike
public override int LabelNumber => 1073520; // wounding assassin spike
[Constructible]
public WoundingAssassinSpike()