Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -6,17 +6,17 @@ namespace Server.Items
{
public class BoneMachete : ElvenMachete, ITicket
{
public override WeaponAbility PrimaryAbility { get { return null; } }
public override WeaponAbility SecondaryAbility { get { return null; } }
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
public override int PhysicalResistance { get { return 1; } }
public override int FireResistance { get { return 1; } }
public override int ColdResistance { get { return 1; } }
public override int PoisonResistance { get { return 1; } }
public override int EnergyResistance { get { return 1; } }
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public override int InitMinHits { get { return 5; } }
public override int InitMaxHits { get { return 5; } }
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
[Constructible]
public BoneMachete()