Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -44,10 +44,10 @@ namespace Server.Mobiles
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MinTameSkill = 35.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 12; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.Meat | FoodType.FruitsAndVegies; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Bear; } }
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public override int Meat => 1;
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public override int Hides => 12;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat | FoodType.FruitsAndVegies;
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public override PackInstinct PackInstinct => PackInstinct.Bear;
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public BlackBear( Serial serial ) : base( serial )
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{
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@ -43,10 +43,10 @@ namespace Server.Mobiles
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MinTameSkill = 41.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 12; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Bear; } }
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public override int Meat => 1;
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public override int Hides => 12;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Bear;
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public BrownBear( Serial serial ) : base( serial )
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{
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@ -45,10 +45,10 @@ namespace Server.Mobiles
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MinTameSkill = 59.1;
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}
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public override int Meat{ get{ return 2; } }
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public override int Hides{ get{ return 16; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Bear; } }
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public override int Meat => 2;
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public override int Hides => 16;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Bear;
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public GrizzlyBear( Serial serial ) : base( serial )
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{
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@ -45,10 +45,10 @@ namespace Server.Mobiles
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MinTameSkill = 35.1;
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}
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public override int Meat{ get{ return 2; } }
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public override int Hides{ get{ return 16; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Bear; } }
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public override int Meat => 2;
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public override int Hides => 16;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Bear;
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public PolarBear( Serial serial ) : base( serial )
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{
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@ -41,12 +41,12 @@ namespace Server.Mobiles
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MinTameSkill = -0.9;
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}
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public override int Meat{ get{ return 1; } }
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public override MeatType MeatType{ get{ return MeatType.Bird; } }
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public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
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public override int Meat => 1;
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public override MeatType MeatType => MeatType.Bird;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay;
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public override bool CanFly => true;
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public override int Feathers{ get{ return 25; } }
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public override int Feathers => 25;
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public Chicken(Serial serial) : base(serial)
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{
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@ -37,8 +37,8 @@ namespace Server.Mobiles
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VirtualArmor = 5;
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}
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public override int Meat{ get{ return 1; } }
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public override int Feathers{ get{ return 25; } }
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public override int Meat => 1;
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public override int Feathers => 25;
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public override int GetAngerSound()
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@ -46,10 +46,10 @@ namespace Server.Mobiles
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MinTameSkill = 17.1;
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}
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public override int Meat{ get{ return 1; } }
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public override MeatType MeatType{ get{ return MeatType.Bird; } }
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public override int Feathers{ get{ return 36; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
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public override int Meat => 1;
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public override MeatType MeatType => MeatType.Bird;
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public override int Feathers => 36;
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public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
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public override bool CanFly => true;
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public Eagle(Serial serial) : base(serial)
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@ -51,9 +51,9 @@ namespace Server.Mobiles
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AddLoot( LootPack.Rich );
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}
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public override int Meat{ get{ return 1; } }
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public override MeatType MeatType{ get{ return MeatType.Bird; } }
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public override int Feathers{ get{ return 36; } }
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public override int Meat => 1;
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public override MeatType MeatType => MeatType.Bird;
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public override int Feathers => 36;
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public override bool CanFly => true;
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public Phoenix( Serial serial ) : base( serial )
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@ -46,11 +46,11 @@ namespace Server.Mobiles
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MinTameSkill = 83.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 7; } }
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public override HideType HideType{ get{ return HideType.Spined; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
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public override int Meat => 1;
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public override int Hides => 7;
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Canine;
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public DireWolf(Serial serial) : base(serial)
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{
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@ -46,10 +46,10 @@ namespace Server.Mobiles
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MinTameSkill = 53.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 6; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
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public override int Meat => 1;
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public override int Hides => 6;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Canine;
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public GreyWolf(Serial serial) : base(serial)
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{
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@ -46,10 +46,10 @@ namespace Server.Mobiles
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MinTameSkill = 23.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 5; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
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public override int Meat => 1;
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public override int Hides => 5;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Canine;
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public TimberWolf(Serial serial) : base(serial)
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{
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@ -46,10 +46,10 @@ namespace Server.Mobiles
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MinTameSkill = 65.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 6; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
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public override int Meat => 1;
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public override int Hides => 6;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Canine;
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public WhiteWolf( Serial serial ) : base( serial )
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{
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@ -45,10 +45,10 @@ namespace Server.Mobiles
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MinTameSkill = 71.1;
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}
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public override int Meat{ get{ return 10; } }
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public override int Hides{ get{ return 15; } }
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public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Bull; } }
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public override int Meat => 10;
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public override int Hides => 15;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay;
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public override PackInstinct PackInstinct => PackInstinct.Bull;
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public Bull(Serial serial) : base(serial)
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{
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@ -64,9 +64,9 @@ namespace Server.Mobiles
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FightMode = FightMode.Closest;
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}
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public override int Meat{ get{ return 8; } }
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public override int Hides{ get{ return 12; } }
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public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public override int Meat => 8;
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public override int Hides => 12;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override void OnDoubleClick( Mobile from )
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{
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@ -44,10 +44,10 @@ namespace Server.Mobiles
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MinTameSkill = 41.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 10; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
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public override int Meat => 1;
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public override int Hides => 10;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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public Cougar(Serial serial) : base(serial)
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{
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@ -52,10 +52,10 @@ namespace Server.Mobiles
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}
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public override bool HasBreath => true; // fire breath enabled
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public override int Hides{ get{ return 10; } }
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public override HideType HideType{ get{ return HideType.Spined; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
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public override int Hides => 10;
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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public HellCat(Serial serial) : base(serial)
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{
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@ -45,10 +45,10 @@ namespace Server.Mobiles
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MinTameSkill = 53.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 10; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
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public override int Meat => 1;
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public override int Hides => 10;
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public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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public Panther(Serial serial) : base(serial)
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{
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@ -50,10 +50,10 @@ namespace Server.Mobiles
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}
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public override bool HasBreath => true; // fire breath enabled
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public override int Hides{ get{ return 10; } }
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public override HideType HideType{ get{ return HideType.Spined; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
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public override int Hides => 10;
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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public PredatorHellCat(Serial serial) : base(serial)
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{
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@ -46,10 +46,10 @@ namespace Server.Mobiles
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MinTameSkill = 53.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 8; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
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public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
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public override int Meat => 1;
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public override int Hides => 8;
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public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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public SnowLeopard(Serial serial) : base(serial)
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{
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@ -43,8 +43,8 @@ namespace Server.Mobiles
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MinTameSkill = 29.1;
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}
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public override int Meat{ get{ return 2; } }
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public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public override int Meat => 2;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public Boar(Serial serial) : base(serial)
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{
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@ -48,9 +48,9 @@ namespace Server.Mobiles
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AddLoot( LootPack.Poor );
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 4; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.Meat; } }
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public override int Meat => 1;
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public override int Hides => 4;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat;
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public BullFrog(Serial serial) : base(serial)
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{
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@ -43,7 +43,7 @@ namespace Server.Mobiles
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CantWalk = true;
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}
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public override int Meat { get { return 1; } }
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public override int Meat => 1;
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public Dolphin( Serial serial )
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: base( serial )
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@ -68,9 +68,9 @@ namespace Server.Mobiles
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return 0x4F5;
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}
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public override int Meat{ get{ return 10; } }
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public override int Hides{ get{ return 15; } }
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public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
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public override int Meat => 10;
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public override int Hides => 15;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay;
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public override void OnDeath( Container c )
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{
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@ -49,9 +49,9 @@ namespace Server.Mobiles
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AddLoot( LootPack.Poor );
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}
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public override int Hides{ get{ return 12; } }
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public override HideType HideType{ get{ return HideType.Spined; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.Meat; } }
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public override int Hides => 12;
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat;
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public GiantToad(Serial serial) : base(serial)
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{
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@ -41,9 +41,9 @@ namespace Server.Mobiles
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MinTameSkill = 11.1;
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}
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public override int Meat{ get{ return 2; } }
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public override int Hides{ get{ return 8; } }
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public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay | FoodType.FruitsAndVegies; } }
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public override int Meat => 2;
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public override int Hides => 8;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay | FoodType.FruitsAndVegies;
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public Goat(Serial serial) : base(serial)
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{
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@ -43,9 +43,9 @@ namespace Server.Mobiles
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MinTameSkill = -18.9;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 6; } }
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public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public override int Meat => 1;
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public override int Hides => 6;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public Gorilla(Serial serial) : base(serial)
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{
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@ -42,9 +42,9 @@ namespace Server.Mobiles
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MinTameSkill = 59.1;
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}
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public override int Meat{ get{ return 6; } }
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public override int Hides{ get{ return 15; } }
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public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public override int Meat => 6;
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public override int Hides => 15;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public GreatHart(Serial serial) : base(serial)
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{
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@ -41,9 +41,9 @@ namespace Server.Mobiles
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MinTameSkill = 23.1;
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}
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public override int Meat{ get{ return 5; } }
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public override int Hides{ get{ return 8; } }
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public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
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public override int Meat => 5;
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public override int Hides => 8;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public Hind(Serial serial) : base(serial)
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{
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@ -41,9 +41,9 @@ namespace Server.Mobiles
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MinTameSkill = 35.1;
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}
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public override int Meat{ get{ return 1; } }
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public override int Hides{ get{ return 12; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Llama(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -45,9 +45,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -0.9;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 2; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay | FoodType.FruitsAndVegies; } }
|
||||
public override int Meat => 2;
|
||||
public override int Hides => 12;
|
||||
public override FoodType FavoriteFood => FoodType.GrainsAndHay | FoodType.FruitsAndVegies;
|
||||
|
||||
public MountainGoat(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -60,9 +60,9 @@ namespace Server.Mobiles
|
|||
AddItem( pack );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override int Hides{ get{ return 10; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 3;
|
||||
public override int Hides => 10;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public PackHorse( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -59,8 +59,8 @@ namespace Server.Mobiles
|
|||
AddItem( pack );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public PackLlama( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -41,8 +41,8 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 11.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Pig(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -74,11 +74,11 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 11.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override MeatType MeatType{ get{ return MeatType.LambLeg; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 3;
|
||||
public override MeatType MeatType => MeatType.LambLeg;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public override int Wool{ get{ return (Body == 0xCF ? 3 : 0); } }
|
||||
public override int Wool => (Body == 0xCF ? 3 : 0);
|
||||
|
||||
public Sheep( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -45,9 +45,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 35.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Fish; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override FoodType FavoriteFood => FoodType.Fish;
|
||||
|
||||
public Walrus(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Mobiles
|
|||
private Item m_InternalItem;
|
||||
private DateTime m_NextMountAbility;
|
||||
|
||||
public virtual TimeSpan MountAbilityDelay { get { return TimeSpan.Zero; } }
|
||||
public virtual TimeSpan MountAbilityDelay => TimeSpan.Zero;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public DateTime NextMountAbility
|
||||
|
|
@ -317,7 +317,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
private BaseMount m_Mount;
|
||||
|
||||
public override double DefaultWeight { get { return 0; } }
|
||||
public override double DefaultWeight => 0;
|
||||
|
||||
public MountItem( BaseMount mount, int itemID ) : base( itemID )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ namespace Server.Mobiles
|
|||
return 0x21D;
|
||||
}
|
||||
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
|
||||
public Beetle( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -42,9 +42,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Ostard; } }
|
||||
public override int Meat => 3;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Ostard;
|
||||
|
||||
public DesertOstard( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -64,4 +64,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -104,7 +104,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DisplayLootType => false;
|
||||
|
||||
public virtual int FollowerSlots { get { return 1; } }
|
||||
public virtual int FollowerSlots => 1;
|
||||
|
||||
public void RemoveFollowers()
|
||||
{
|
||||
|
|
@ -287,7 +287,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public virtual int EtherealHue { get { return 0x4001; } }
|
||||
public virtual int EtherealHue => 0x4001;
|
||||
|
||||
public void UnmountMe()
|
||||
{
|
||||
|
|
@ -375,7 +375,7 @@ namespace Server.Mobiles
|
|||
return TimeSpan.Zero;
|
||||
}
|
||||
|
||||
public override double CastDelayFastScalar { get { return 0; } }
|
||||
public override double CastDelayFastScalar => 0;
|
||||
|
||||
public override TimeSpan CastDelayBase
|
||||
{
|
||||
|
|
@ -448,7 +448,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealHorse : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1041298; } } // Ethereal Horse Statuette
|
||||
public override int LabelNumber => 1041298; // Ethereal Horse Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealHorse()
|
||||
|
|
@ -484,7 +484,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealLlama : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1041300; } } // Ethereal Llama Statuette
|
||||
public override int LabelNumber => 1041300; // Ethereal Llama Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealLlama()
|
||||
|
|
@ -517,7 +517,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealOstard : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1041299; } } // Ethereal Ostard Statuette
|
||||
public override int LabelNumber => 1041299; // Ethereal Ostard Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealOstard()
|
||||
|
|
@ -550,7 +550,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealRidgeback : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1049747; } } // Ethereal Ridgeback Statuette
|
||||
public override int LabelNumber => 1049747; // Ethereal Ridgeback Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealRidgeback()
|
||||
|
|
@ -583,7 +583,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealUnicorn : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1049745; } } // Ethereal Unicorn Statuette
|
||||
public override int LabelNumber => 1049745; // Ethereal Unicorn Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealUnicorn()
|
||||
|
|
@ -616,7 +616,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealBeetle : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1049748; } } // Ethereal Beetle Statuette
|
||||
public override int LabelNumber => 1049748; // Ethereal Beetle Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealBeetle()
|
||||
|
|
@ -649,7 +649,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealKirin : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1049746; } } // Ethereal Ki-Rin Statuette
|
||||
public override int LabelNumber => 1049746; // Ethereal Ki-Rin Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealKirin()
|
||||
|
|
@ -682,7 +682,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealSwampDragon : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1049749; } } // Ethereal Swamp Dragon Statuette
|
||||
public override int LabelNumber => 1049749; // Ethereal Swamp Dragon Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealSwampDragon()
|
||||
|
|
@ -715,8 +715,8 @@ namespace Server.Mobiles
|
|||
|
||||
public class RideablePolarBear : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1076159; } } // Rideable Polar Bear
|
||||
public override int EtherealHue { get { return 0; } }
|
||||
public override int LabelNumber => 1076159; // Rideable Polar Bear
|
||||
public override int EtherealHue => 0;
|
||||
|
||||
[Constructible]
|
||||
public RideablePolarBear()
|
||||
|
|
@ -746,7 +746,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealCuSidhe : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1080386; } } // Ethereal Cu Sidhe Statuette
|
||||
public override int LabelNumber => 1080386; // Ethereal Cu Sidhe Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealCuSidhe()
|
||||
|
|
@ -776,7 +776,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealHiryu : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1113813; } } // Ethereal Hiryu Statuette
|
||||
public override int LabelNumber => 1113813; // Ethereal Hiryu Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealHiryu()
|
||||
|
|
@ -806,7 +806,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class EtherealReptalon : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1113812; } } // Ethereal Reptalon Statuette
|
||||
public override int LabelNumber => 1113812; // Ethereal Reptalon Statuette
|
||||
|
||||
[Constructible]
|
||||
public EtherealReptalon()
|
||||
|
|
@ -836,7 +836,7 @@ namespace Server.Mobiles
|
|||
|
||||
public class ChargerOfTheFallen : EtherealMount
|
||||
{
|
||||
public override int LabelNumber { get { return 1074816; } } // Charger of the Fallen Statuette
|
||||
public override int LabelNumber => 1074816; // Charger of the Fallen Statuette
|
||||
|
||||
[Constructible]
|
||||
public ChargerOfTheFallen()
|
||||
|
|
@ -844,7 +844,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
}
|
||||
|
||||
public override int EtherealHue { get { return 0; } }
|
||||
public override int EtherealHue => 0;
|
||||
|
||||
public ChargerOfTheFallen( Serial serial )
|
||||
: base( serial )
|
||||
|
|
|
|||
|
|
@ -53,8 +53,8 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
public override bool HasBreath => true; // fire breath enabled
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Daemon | PackInstinct.Equine; } }
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Daemon | PackInstinct.Equine;
|
||||
|
||||
public FireSteed( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,9 +43,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Ostard; } }
|
||||
public override int Meat => 3;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Ostard;
|
||||
|
||||
public ForestOstard( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -65,4 +65,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -46,9 +46,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 77.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish | FoodType.Eggs | FoodType.FruitsAndVegies; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Ostard; } }
|
||||
public override int Meat => 3;
|
||||
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish | FoodType.Eggs | FoodType.FruitsAndVegies;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Ostard;
|
||||
|
||||
public FrenziedOstard( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -68,4 +68,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
public class HellSteed : BaseMount
|
||||
{
|
||||
public override bool HasBreath => true;
|
||||
public override int BreathChaosDamage { get { return 100; } }
|
||||
public override int BreathChaosDamage => 100;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a hiryu corpse" )]
|
||||
public class Hiryu : BaseMount
|
||||
{
|
||||
public override double WeaponAbilityChance { get { return 0.07; } } /* 1 in 15 chance of using per landed hit */
|
||||
public override double WeaponAbilityChance => 0.07; /* 1 in 15 chance of using per landed hit */
|
||||
|
||||
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
|
||||
|
||||
|
|
@ -146,10 +146,10 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Gems, 4 );
|
||||
}
|
||||
|
||||
public override int TreasureMapLevel { get { return 5; } }
|
||||
public override int Meat { get { return 16; } }
|
||||
public override int Hides { get { return 60; } }
|
||||
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
|
||||
public override int TreasureMapLevel => 5;
|
||||
public override int Meat => 16;
|
||||
public override int Hides => 60;
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public override void OnGaveMeleeAttack( Mobile defender )
|
||||
|
|
|
|||
|
|
@ -54,9 +54,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override int Hides{ get{ return 10; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 3;
|
||||
public override int Hides => 10;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Horse( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -76,4 +76,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool InitialInnocent => true;
|
||||
|
||||
public override TimeSpan MountAbilityDelay { get { return TimeSpan.FromHours( 1.0 ); } }
|
||||
public override TimeSpan MountAbilityDelay => TimeSpan.FromHours( 1.0 );
|
||||
|
||||
public override void OnDisallowedRider( Mobile m )
|
||||
{
|
||||
|
|
@ -104,10 +104,10 @@ namespace Server.Mobiles
|
|||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override int Hides{ get{ return 10; } }
|
||||
public override HideType HideType{ get{ return HideType.Horned; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 3;
|
||||
public override int Hides => 10;
|
||||
public override HideType HideType => HideType.Horned;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Kirin( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a hiryu corpse" )]
|
||||
public class LesserHiryu : BaseMount
|
||||
{
|
||||
public override double WeaponAbilityChance { get { return 0.07; } } /* 1 in 15 chance of using; 1 in 5 chance of success */
|
||||
public override double WeaponAbilityChance => 0.07; /* 1 in 15 chance of using; 1 in 5 chance of success */
|
||||
|
||||
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
|
||||
|
||||
|
|
@ -146,10 +146,10 @@ namespace Server.Mobiles
|
|||
return bushidoChance > tamingChance ? bushidoChance : tamingChance;
|
||||
}
|
||||
|
||||
public override int TreasureMapLevel { get { return 3; } }
|
||||
public override int Meat { get { return 16; } }
|
||||
public override int Hides { get { return 60; } }
|
||||
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
|
||||
public override int TreasureMapLevel => 3;
|
||||
public override int Meat => 16;
|
||||
public override int Hides => 60;
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public override void OnGaveMeleeAttack( Mobile defender )
|
||||
|
|
|
|||
|
|
@ -93,10 +93,10 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
public override bool HasBreath => true; // fire breath enabled
|
||||
public override int Meat{ get{ return 5; } }
|
||||
public override int Hides{ get{ return 10; } }
|
||||
public override HideType HideType{ get{ return HideType.Barbed; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override int Meat => 5;
|
||||
public override int Hides => 10;
|
||||
public override HideType HideType => HideType.Barbed;
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public Nightmare( Serial serial ) : base( serial )
|
||||
|
|
|
|||
|
|
@ -45,9 +45,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public RidableLlama( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -67,4 +67,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -55,10 +55,10 @@ namespace Server.Mobiles
|
|||
return 1.0;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Ridgeback( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -78,4 +78,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -55,10 +55,10 @@ namespace Server.Mobiles
|
|||
return 1.0;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public SavageRidgeback( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -78,4 +78,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
public override bool AutoDispel => !Controlled;
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
|
||||
public ScaledSwampDragon( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -154,11 +154,11 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool ReacquireOnMovement => true;
|
||||
public override bool AutoDispel => !Controlled;
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override int Meat{ get{ return 19; } }
|
||||
public override int Hides{ get{ return 20; } }
|
||||
public override int Scales{ get{ return 5; } }
|
||||
public override ScaleType ScaleType{ get{ return ScaleType.Green; } }
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override int Meat => 19;
|
||||
public override int Hides => 20;
|
||||
public override int Scales => 5;
|
||||
public override ScaleType ScaleType => ScaleType.Green;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public SwampDragon( Serial serial ) : base( serial )
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool InitialInnocent => true;
|
||||
|
||||
public override TimeSpan MountAbilityDelay { get { return TimeSpan.FromHours( 1.0 ); } }
|
||||
public override TimeSpan MountAbilityDelay => TimeSpan.FromHours( 1.0 );
|
||||
|
||||
public override void OnDisallowedRider( Mobile m )
|
||||
{
|
||||
|
|
@ -115,10 +115,10 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
public override int Meat{ get{ return 3; } }
|
||||
public override int Hides{ get{ return 10; } }
|
||||
public override HideType HideType{ get{ return HideType.Horned; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 3;
|
||||
public override int Hides => 10;
|
||||
public override HideType HideType => HideType.Horned;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Unicorn( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public BaseWarHorse( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -62,4 +62,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -44,10 +44,10 @@ namespace Server.Mobiles
|
|||
MinTameSkill = 47.1;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 12;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
|
||||
|
||||
public Alligator(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -59,9 +59,9 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 4; } }
|
||||
public override int Hides{ get{ return 15; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override int Meat => 4;
|
||||
public override int Hides => 15;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
|
||||
public GiantSerpent(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -70,9 +70,9 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 4; } }
|
||||
public override int Hides{ get{ return 15; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override int Meat => 4;
|
||||
public override int Hides => 15;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
|
||||
public IceSerpent(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Meat => 1;
|
||||
|
||||
public IceSnake(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -55,8 +55,8 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
public override bool HasBreath => true; // fire breath enabled
|
||||
public override int Hides{ get{ return 12; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override int Hides => 12;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
|
||||
public LavaLizard(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -56,9 +56,9 @@ namespace Server.Mobiles
|
|||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override bool HasBreath => true; // fire breath enabled
|
||||
public override int Meat{ get{ return 4; } }
|
||||
public override int Hides{ get{ return 15; } }
|
||||
public override HideType HideType{ get{ return HideType.Spined; } }
|
||||
public override int Meat => 4;
|
||||
public override int Hides => 15;
|
||||
public override HideType HideType => HideType.Spined;
|
||||
|
||||
public LavaSerpent(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ namespace Server.Mobiles
|
|||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override bool HasBreath => true; // fire breath enabled
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Meat => 1;
|
||||
|
||||
public LavaSnake(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ namespace Server.Mobiles
|
|||
[TypeAlias( "Server.Mobiles.Silverserpant" )]
|
||||
public class SilverSerpent : BaseCreature
|
||||
{
|
||||
public override Faction FactionAllegiance { get { return TrueBritannians.Instance; } }
|
||||
public override Ethics.Ethic EthicAllegiance { get { return Ethics.Ethic.Hero; } }
|
||||
public override Faction FactionAllegiance => TrueBritannians.Instance;
|
||||
public override Ethics.Ethic EthicAllegiance => Ethics.Ethic.Hero;
|
||||
|
||||
public override string DefaultName => "a silver serpent";
|
||||
|
||||
|
|
@ -55,7 +55,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Meat => 1;
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
public override Poison HitPoison => Poison.Lethal;
|
||||
|
||||
|
|
|
|||
|
|
@ -49,8 +49,8 @@ namespace Server.Mobiles
|
|||
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Eggs; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.Eggs;
|
||||
|
||||
public Snake(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -49,9 +49,9 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Poor );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 6; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Fish | FoodType.Meat | FoodType.FruitsAndVegies | FoodType.Eggs; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 6;
|
||||
public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat | FoodType.FruitsAndVegies | FoodType.Eggs;
|
||||
|
||||
public GiantRat(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -42,9 +42,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -18.9;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 1;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
|
||||
|
||||
public JackRabbit(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,9 +43,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -18.9;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies; } }
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 1;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
|
||||
|
||||
public Rabbit(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -52,10 +52,10 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -6.9;
|
||||
}
|
||||
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override MeatType MeatType => MeatType.Bird;
|
||||
public override int Meat => 1;
|
||||
public override int Feathers => 25;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public Bird( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -114,10 +114,10 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -6.9;
|
||||
}
|
||||
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
|
||||
public override MeatType MeatType => MeatType.Bird;
|
||||
public override int Meat => 1;
|
||||
public override int Feathers => 25;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public TropicalBird( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,9 +43,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -0.9;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Feline; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Feline;
|
||||
|
||||
public Cat(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -42,9 +42,9 @@ namespace Server.Mobiles
|
|||
MinTameSkill = -15.3;
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
|
||||
public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Canine;
|
||||
|
||||
public Dog(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -47,8 +47,8 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Poor );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish | FoodType.Eggs | FoodType.GrainsAndHay; } }
|
||||
public override int Meat => 1;
|
||||
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish | FoodType.Eggs | FoodType.GrainsAndHay;
|
||||
|
||||
public Rat(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue