Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -9,7 +9,7 @@ namespace Server.Mobiles
{
public override WeaponAbility GetWeaponAbility() => Utility.RandomBool() ? WeaponAbility.ConcussionBlow : WeaponAbility.CrushingBlow;
public override bool IgnoreYoungProtection { get { return Core.ML; } }
public override bool IgnoreYoungProtection => Core.ML;
[Constructible]
public ShadowKnight() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -169,7 +169,7 @@ namespace Server.Mobiles
public override bool AreaPeaceImmune => Core.SE;
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel{ get{ return 1; } }
public override int TreasureMapLevel => 1;
public ShadowKnight( Serial serial ) : base( serial )
{