Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -9,7 +9,7 @@ namespace Server.Mobiles
[CorpseName( "a glowing ratman corpse" )]
public class RatmanMage : BaseCreature
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Ratman; } }
public override InhumanSpeech SpeechType => InhumanSpeech.Ratman;
[Constructible]
public RatmanMage() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -58,9 +58,9 @@ namespace Server.Mobiles
}
public override bool CanRummageCorpses => true;
public override int Meat{ get{ return 1; } }
public override int Hides{ get{ return 8; } }
public override HideType HideType{ get{ return HideType.Spined; } }
public override int Meat => 1;
public override int Hides => 8;
public override HideType HideType => HideType.Spined;
public RatmanMage( Serial serial ) : base( serial )
{