Upgrades code style - First batch (#22)
This commit is contained in:
parent
8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a corporeal brume corpse" )]
|
||||
public class CorporealBrume : BaseCreature
|
||||
{
|
||||
public override string DefaultName { get { return "a corporeal brume"; } }
|
||||
public override string DefaultName => "a corporeal brume";
|
||||
|
||||
[Constructible]
|
||||
public CorporealBrume()
|
||||
|
|
@ -48,13 +48,13 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
// TODO: Verify area attack specifics
|
||||
public override bool HasAura { get { return ( Combatant != null ); } }
|
||||
public override TimeSpan AuraInterval { get { return TimeSpan.FromSeconds( 20 ); } }
|
||||
public override int AuraRange { get { return 10; } }
|
||||
public override bool HasAura => ( Combatant != null );
|
||||
public override TimeSpan AuraInterval => TimeSpan.FromSeconds( 20 );
|
||||
public override int AuraRange => 10;
|
||||
|
||||
public override int AuraBaseDamage { get { return Utility.RandomMinMax( 25, 35 ); } }
|
||||
public override int AuraFireDamage { get { return 0; } }
|
||||
public override int AuraColdDamage { get { return 100; } }
|
||||
public override int AuraBaseDamage => Utility.RandomMinMax( 25, 35 );
|
||||
public override int AuraFireDamage => 0;
|
||||
public override int AuraColdDamage => 100;
|
||||
|
||||
public override void AuraEffect( Mobile m )
|
||||
{
|
||||
|
|
@ -81,4 +81,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a crystal daemon corpse" )]
|
||||
public class CrystalDaemon : BaseCreature
|
||||
{
|
||||
public override string DefaultName { get { return "a crystal daemon"; } }
|
||||
public override string DefaultName => "a crystal daemon";
|
||||
|
||||
[Constructible]
|
||||
public CrystalDaemon()
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a Crystal Lattice Seeker corpse" )]
|
||||
public class CrystalLatticeSeeker : BaseCreature
|
||||
{
|
||||
public override string DefaultName { get { return "Crystal Lattice Seeker"; } }
|
||||
public override string DefaultName => "Crystal Lattice Seeker";
|
||||
|
||||
[Constructible]
|
||||
public CrystalLatticeSeeker()
|
||||
|
|
@ -123,8 +123,8 @@ namespace Server.Mobiles
|
|||
}
|
||||
*/
|
||||
|
||||
public override int Feathers { get { return 100; } }
|
||||
public override int TreasureMapLevel { get { return 5; } }
|
||||
public override int Feathers => 100;
|
||||
public override int TreasureMapLevel => 5;
|
||||
|
||||
public override int GetAttackSound() { return 0x2F6; }
|
||||
public override int GetDeathSound() { return 0x2F7; }
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a crystal sea serpent corpse" )]
|
||||
public class CrystalSeaSerpent : SeaSerpent
|
||||
{
|
||||
public override string DefaultName { get { return "a crystal sea serpent"; } }
|
||||
public override string DefaultName => "a crystal sea serpent";
|
||||
|
||||
[Constructible]
|
||||
public CrystalSeaSerpent()
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a crystal vortex corpse" )]
|
||||
public class CrystalVortex : BaseCreature
|
||||
{
|
||||
public override string DefaultName { get { return "a crystal vortex"; } }
|
||||
public override string DefaultName => "a crystal vortex";
|
||||
|
||||
[Constructible]
|
||||
public CrystalVortex()
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class CrystalWisp : Wisp
|
||||
{
|
||||
public override string DefaultName { get { return "a crystal wisp"; } }
|
||||
public override string DefaultName => "a crystal wisp";
|
||||
|
||||
[Constructible]
|
||||
public CrystalWisp()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue