Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -48,8 +48,8 @@ namespace Server.Mobiles
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}
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public override bool GivesMLMinorArtifact => true;
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public override int Hides{ get{ return 28; } }
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public override int Meat{ get{ return 4; } }
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public override int Hides => 28;
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public override int Meat => 4;
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/*
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// TODO: uncomment once added
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@ -8,7 +8,7 @@ namespace Server.Mobiles
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public class Guile : Changeling
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{
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public override string DefaultName => "Guile";
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public override int DefaultHue{ get{ return 0x3F; } }
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public override int DefaultHue => 0x3F;
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[Constructible]
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public Guile()
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@ -8,7 +8,7 @@ namespace Server.Mobiles
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public class Irk : Changeling
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{
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public override string DefaultName => "Irk";
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public override int DefaultHue{ get{ return 0x489; } }
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public override int DefaultHue => 0x489;
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[Constructible]
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public Irk()
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@ -8,7 +8,7 @@ namespace Server.Mobiles
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public class Spite : Changeling
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{
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public override string DefaultName => "Spite";
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public override int DefaultHue{ get{ return 0x21; } }
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public override int DefaultHue => 0x21;
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[Constructible]
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public Spite()
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@ -111,7 +111,7 @@ namespace Server.Mobiles
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public override bool CanFly => true;
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public override bool GivesMLMinorArtifact => true;
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public override int Feathers{ get{ return 72; } }
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public override int Feathers => 72;
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/*
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// TODO: uncomment once added
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