Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -81,15 +81,15 @@ namespace Server.Mobiles
public override bool ReacquireOnMovement => true;
public override bool HasBreath => true; // fire breath enabled
public override double BonusPetDamageScalar{ get{ return (Core.SE) ? 3.0 : 1.0; } }
public override double BonusPetDamageScalar => (Core.SE) ? 3.0 : 1.0;
public override bool AutoDispel => true;
public override HideType HideType{ get{ return HideType.Barbed; } }
public override int Hides{ get{ return 20; } }
public override int Meat{ get{ return 19; } }
public override int Scales{ get{ return 6; } }
public override ScaleType ScaleType{ get{ return ( Utility.RandomBool() ? ScaleType.Black : ScaleType.White ); } }
public override int TreasureMapLevel{ get{ return 4; } }
public override HideType HideType => HideType.Barbed;
public override int Hides => 20;
public override int Meat => 19;
public override int Scales => 6;
public override ScaleType ScaleType => ( Utility.RandomBool() ? ScaleType.Black : ScaleType.White );
public override int TreasureMapLevel => 4;
public SerpentineDragon( Serial serial ) : base( serial )
{