Upgrades code style - First batch (#22)

This commit is contained in:
Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

View file

@ -56,13 +56,13 @@ namespace Server.Mobiles
public override bool ReacquireOnMovement => true;
public override bool HasBreath => true; // fire breath enabled
public override int TreasureMapLevel{ get{ return 2; } }
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 20; } }
public override HideType HideType{ get{ return HideType.Horned; } }
public override int Scales{ get{ return 2; } }
public override ScaleType ScaleType{ get{ return ( Body == 60 ? ScaleType.Yellow : ScaleType.Red ); } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
public override int TreasureMapLevel => 2;
public override int Meat => 10;
public override int Hides => 20;
public override HideType HideType => HideType.Horned;
public override int Scales => 2;
public override ScaleType ScaleType => ( Body == 60 ? ScaleType.Yellow : ScaleType.Red );
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override bool CanFly => true;
public Drake( Serial serial ) : base( serial )

View file

@ -72,9 +72,9 @@ namespace Server.Mobiles
}
public override bool CanRummageCorpses => true;
public override int Meat{ get{ return 4; } }
public override MeatType MeatType{ get{ return MeatType.Bird; } }
public override int Feathers{ get{ return 50; } }
public override int Meat => 4;
public override MeatType MeatType => MeatType.Bird;
public override int Feathers => 50;
public override bool CanFly => true;
public Harpy( Serial serial ) : base( serial )

View file

@ -61,7 +61,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Rich );
}
public override int TreasureMapLevel{ get{ return 4; } }
public override int TreasureMapLevel => 4;
public Kraken( Serial serial ) : base( serial )
{

View file

@ -9,7 +9,7 @@ namespace Server.Mobiles
[CorpseName( "a lizardman corpse" )]
public class Lizardman : BaseCreature
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Lizardman; } }
public override InhumanSpeech SpeechType => InhumanSpeech.Lizardman;
[Constructible]
public Lizardman() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -50,9 +50,9 @@ namespace Server.Mobiles
}
public override bool CanRummageCorpses => true;
public override int Meat{ get{ return 1; } }
public override int Hides{ get{ return 12; } }
public override HideType HideType{ get{ return HideType.Spined; } }
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public Lizardman( Serial serial ) : base( serial )
{

View file

@ -57,11 +57,11 @@ namespace Server.Mobiles
AddLoot( LootPack.Rich, 2 );
}
public override int Meat{ get{ return 2; } }
public override int Meat => 2;
public override Poison PoisonImmune => Poison.Lethal;
public override Poison HitPoison => Poison.Lethal;
public override int TreasureMapLevel{ get{ return 3; } }
public override int TreasureMapLevel => 3;
public override OppositionGroup OppositionGroup
{

View file

@ -55,8 +55,8 @@ namespace Server.Mobiles
AddLoot( LootPack.Gems );
}
public override int Meat{ get{ return 1; } }
public override int TreasureMapLevel{ get{ return 1; } }
public override int Meat => 1;
public override int TreasureMapLevel => 1;
public override OppositionGroup OppositionGroup
{
@ -79,4 +79,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -56,9 +56,9 @@ namespace Server.Mobiles
AddLoot( LootPack.Meager );
}
public override int Meat{ get{ return 1; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Arachnid; } }
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.Meat;
public override PackInstinct PackInstinct => PackInstinct.Arachnid;
public override Poison PoisonImmune => Poison.Greater;
public override Poison HitPoison => (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly);

View file

@ -75,8 +75,8 @@ namespace Server.Mobiles
return 918;
}
public override int Meat{ get{ return 1; } }
public override int Feathers{ get{ return 50; } }
public override int Meat => 1;
public override int Feathers => 50;
public override bool CanFly => true;
public StoneHarpy( Serial serial ) : base( serial )

View file

@ -55,11 +55,11 @@ namespace Server.Mobiles
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public override int TreasureMapLevel{ get{ return 2; } }
public override int TreasureMapLevel => 2;
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 20; } }
public override HideType HideType{ get{ return HideType.Horned; } }
public override int Meat => 10;
public override int Hides => 20;
public override HideType HideType => HideType.Horned;
public override bool CanFly => true;
public override int GetAttackSound()