Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -56,13 +56,13 @@ namespace Server.Mobiles
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public override bool ReacquireOnMovement => true;
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public override bool HasBreath => true; // fire breath enabled
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public override int TreasureMapLevel{ get{ return 2; } }
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public override int Meat{ get{ return 10; } }
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public override int Hides{ get{ return 20; } }
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public override HideType HideType{ get{ return HideType.Horned; } }
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public override int Scales{ get{ return 2; } }
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public override ScaleType ScaleType{ get{ return ( Body == 60 ? ScaleType.Yellow : ScaleType.Red ); } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
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public override int TreasureMapLevel => 2;
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public override int Meat => 10;
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public override int Hides => 20;
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public override HideType HideType => HideType.Horned;
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public override int Scales => 2;
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public override ScaleType ScaleType => ( Body == 60 ? ScaleType.Yellow : ScaleType.Red );
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public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
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public override bool CanFly => true;
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public Drake( Serial serial ) : base( serial )
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