Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -215,7 +215,7 @@ namespace Server.Mobiles
}
}
public List<Mobile> AutoStabled { get { return m_AutoStabled; } }
public List<Mobile> AutoStabled => m_AutoStabled;
public bool NinjaWepCooldown
{
@ -826,7 +826,7 @@ namespace Server.Mobiles
UpdateResistances();
}
public override int MaxWeight { get { return (((Core.ML && this.Race == Race.Human) ? 100 : 40) + (int)(3.5 * this.Str)); } }
public override int MaxWeight => (((Core.ML && this.Race == Race.Human) ? 100 : 40) + (int)(3.5 * this.Str));
private int m_LastGlobalLight = -1, m_LastPersonalLight = -1;
@ -3281,7 +3281,7 @@ namespace Server.Mobiles
get{ return m_PermaFlags; }
}
public override int Luck{ get{ return AosAttributes.GetValue( this, AosAttribute.Luck ); } }
public override int Luck => AosAttributes.GetValue( this, AosAttribute.Luck );
public override bool IsHarmfulCriminal( Mobile target )
{
@ -3906,7 +3906,7 @@ namespace Server.Mobiles
DisguiseTimers.RemoveTimer( this );
}
public override bool NewGuildDisplay { get { return Server.Guilds.Guild.NewGuildSystem; } }
public override bool NewGuildDisplay => Server.Guilds.Guild.NewGuildSystem;
public override void GetProperties( ObjectPropertyList list )
{