Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -8,16 +8,16 @@ namespace Server.Mobiles
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{
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public class Serado : BaseChampion
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{
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public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Power; } }
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public override ChampionSkullType SkullType => ChampionSkullType.Power;
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public override Type[] UniqueList{ get{ return new Type[] { typeof( Pacify ) }; } }
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public override Type[] UniqueList => new Type[] { typeof( Pacify ) };
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public override Type[] SharedList{ get{ return new Type[] { typeof( BraveKnightOfTheBritannia ),
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typeof( DetectiveBoots ),
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typeof( EmbroideredOakLeafCloak ),
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typeof( LieutenantOfTheBritannianRoyalGuard ) }; } }
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public override Type[] DecorativeList{ get{ return new Type[] { typeof( Futon ), typeof( SwampTile ) }; } }
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public override Type[] DecorativeList => new Type[] { typeof( Futon ), typeof( SwampTile ) };
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public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { }; } }
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public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { };
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.DoubleStrike;
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@ -68,13 +68,13 @@ namespace Server.Mobiles
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AddLoot( LootPack.Gems, 6 );
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}
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public override int TreasureMapLevel{ get{ return 5; } }
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public override int TreasureMapLevel => 5;
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public override Poison HitPoison => Poison.Lethal;
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public override Poison PoisonImmune => Poison.Lethal;
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public override double HitPoisonChance{ get{ return 0.8; } }
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public override int Feathers{ get{ return 30; } }
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public override int Feathers => 30;
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public override bool ShowFameTitle => false;
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public override bool ClickTitle => false;
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