Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 • committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -79,7 +79,7 @@ namespace Server.Mobiles
return result;
}
public override bool CanShout { get { return ( !Controlled && !IsBeingDeleted ); } }
public override bool CanShout => ( !Controlled && !IsBeingDeleted );
public override void Shout( PlayerMobile pm )
{
@ -105,7 +105,7 @@ namespace Server.Mobiles
}
public override bool Commandable => false; // Our master cannot boss us around!
public override bool DeleteCorpseOnDeath { get { return m_DeleteCorpse; } }
public override bool DeleteCorpseOnDeath => m_DeleteCorpse;
[CommandProperty(AccessLevel.GameMaster)]
public string Destination