Upgrades code style - First batch (#22)
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8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -10,12 +10,12 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7 ), new Rectangle2D( -1, 4, 3, 1 ) };
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 2, 4, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 2, 4, 0 );
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public override int DefaultPrice{ get{ return 43800; } }
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public override int DefaultPrice => 43800;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[0]; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[0];
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public SmallOldHouse( Mobile owner, int id ) : base( id, owner, 425, 3 )
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{
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@ -30,7 +30,7 @@ namespace Server.Multis
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{
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}
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public override HouseDeed GetDeed()
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public override HouseDeed GetDeed()
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{
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switch ( ItemID )
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{
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@ -38,8 +38,8 @@ namespace Server.Multis
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case 0x66: return new FieldStoneHouseDeed();
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case 0x68: return new SmallBrickHouseDeed();
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case 0x6A: return new WoodHouseDeed();
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case 0x6C: return new WoodPlasterHouseDeed();
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case 0x6E:
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case 0x6C: return new WoodPlasterHouseDeed();
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case 0x6E:
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default: return new ThatchedRoofCottageDeed();
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}
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}
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@ -61,14 +61,14 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 14, 14 ), new Rectangle2D( -2, 7, 4, 1 ) };
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public override int DefaultPrice{ get{ return 144500; } }
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public override int DefaultPrice => 144500;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.ThreeStoryFoundations[20]; } }
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public override int ConvertOffsetX{ get{ return -1; } }
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public override int ConvertOffsetY{ get{ return -1; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.ThreeStoryFoundations[20];
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public override int ConvertOffsetX => -1;
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public override int ConvertOffsetY => -1;
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 4, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 4, 8, 0 );
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public GuildHouse( Mobile owner ) : base( 0x74, owner, 1100, 8 )
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{
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@ -105,10 +105,10 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, 0, 14, 7 ), new Rectangle2D( -7, -7, 9, 7 ), new Rectangle2D( -4, 7, 4, 1 ) };
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 2, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 2, 8, 0 );
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public override int DefaultPrice{ get{ return 192400; } }
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public override int DefaultPrice => 192400;
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public TwoStoryHouse( Mobile owner, int id ) : base( id, owner, 1370, 10 )
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{
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@ -126,8 +126,8 @@ namespace Server.Multis
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{
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}
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public override HouseDeed GetDeed()
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{
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public override HouseDeed GetDeed()
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{
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switch( ItemID )
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{
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case 0x76: return new TwoStoryWoodPlasterHouseDeed();
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@ -153,13 +153,13 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 16, 14 ), new Rectangle2D( -1, 7, 4, 2 ), new Rectangle2D( -11, 0, 4, 7 ), new Rectangle2D( 9, 0, 4, 7 ) };
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public override int DefaultPrice{ get{ return 433200; } }
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public override int DefaultPrice => 433200;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.ThreeStoryFoundations[37]; } }
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public override int ConvertOffsetY{ get{ return -1; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.ThreeStoryFoundations[37];
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public override int ConvertOffsetY => -1;
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 5, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 5, 8, 0 );
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public Tower( Mobile owner ) : base( 0x7A, owner, 2119, 15 )
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{
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@ -197,17 +197,17 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -11, -11, 7, 8 ), new Rectangle2D( -11, 5, 7, 8 ), new Rectangle2D( 6, -11, 7, 8 ), new Rectangle2D( 6, 5, 7, 8 ), new Rectangle2D( -9, -3, 5, 8 ), new Rectangle2D( 6, -3, 5, 8 ), new Rectangle2D( -4, -9, 10, 20 ), new Rectangle2D( -1, 11, 4, 1 ) };
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public override int DefaultPrice{ get{ return 665200; } }
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public override int DefaultPrice => 665200;
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 5, 13, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 5, 13, 0 );
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public Keep( Mobile owner ) : base( 0x7C, owner, 2625, 18 )
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{
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uint keyValue = CreateKeys( owner );
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AddSouthDoors( false, 0, 10, 6, keyValue );
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SetSign( 5, 12, 16 );
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}
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@ -234,10 +234,10 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -15, -15, 31, 31 ), new Rectangle2D( -1, 16, 4, 1 ) };
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public override int DefaultPrice{ get{ return 1022800; } }
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public override int DefaultPrice => 1022800;
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 5, 17, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 5, 17, 0 );
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public Castle( Mobile owner ) : base( 0x7E, owner, 4076, 28 )
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{
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@ -275,20 +275,20 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -5, 7, 4, 1 ) };
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public override int DefaultPrice{ get{ return 152800; } }
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public override int DefaultPrice => 152800;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.ThreeStoryFoundations[29]; } }
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public override int ConvertOffsetY{ get{ return -1; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.ThreeStoryFoundations[29];
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public override int ConvertOffsetY => -1;
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public override Rectangle2D[] Area { get { return AreaArray; } }
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public override Point3D BaseBanLocation { get { return new Point3D( 1, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 1, 8, 0 );
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public LargePatioHouse( Mobile owner ) : base( 0x8C, owner, 1100, 8 )
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{
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uint keyValue = CreateKeys( owner );
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AddSouthDoors( -4, 6, 7, keyValue );
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SetSign( 1, 8, 16 );
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AddEastDoor( 1, 4, 7 );
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@ -319,13 +319,13 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -7, -7, 15, 14 ), new Rectangle2D( -6, 7, 6, 1 ) };
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public override int DefaultPrice{ get{ return 192000; } }
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public override int DefaultPrice => 192000;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.ThreeStoryFoundations[29]; } }
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public override int ConvertOffsetY{ get{ return -1; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.ThreeStoryFoundations[29];
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public override int ConvertOffsetY => -1;
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public override Rectangle2D[] Area { get { return AreaArray; } }
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public override Point3D BaseBanLocation { get { return new Point3D( 1, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 1, 8, 0 );
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public LargeMarbleHouse( Mobile owner ) : base( 0x96, owner, 1370, 10 )
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{
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@ -359,12 +359,12 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -3, -3, 8, 7 ), new Rectangle2D( 2, 4, 3, 1 ) };
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public override int DefaultPrice{ get{ return 88500; } }
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public override int DefaultPrice => 88500;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[6]; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[6];
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 1, 4, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 1, 4, 0 );
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public SmallTower( Mobile owner ) : base( 0x98, owner, 580, 4 )
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{
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@ -398,19 +398,19 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -3, -6, 8, 13 ) };
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public override int DefaultPrice{ get{ return 97800; } }
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public override int DefaultPrice => 97800;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[12]; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[12];
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public override Rectangle2D[] Area { get { return AreaArray; } }
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public override Point3D BaseBanLocation { get { return new Point3D( 5, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 5, 8, 0 );
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public LogCabin( Mobile owner ) : base( 0x9A, owner, 1100, 8 )
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{
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uint keyValue = CreateKeys( owner );
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AddSouthDoor( 1, 4, 8, keyValue );
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SetSign( 5, 8, 20 );
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AddSouthDoor( 1, 0, 29 );
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@ -439,20 +439,20 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -5, -4, 12, 8 ), new Rectangle2D( -2, 4, 3, 1 ) };
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public override int DefaultPrice{ get{ return 90900; } }
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public override int DefaultPrice => 90900;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[35]; } }
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public override int ConvertOffsetY{ get{ return -1; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[35];
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public override int ConvertOffsetY => -1;
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public override Rectangle2D[] Area { get { return AreaArray; } }
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public override Point3D BaseBanLocation { get { return new Point3D( 4, 6, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 4, 6, 0 );
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public SandStonePatio( Mobile owner ) : base( 0x9C, owner, 850, 6 )
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{
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uint keyValue = CreateKeys( owner );
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AddSouthDoor( -1, 3, 6, keyValue );
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SetSign( 4, 6, 24 );
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}
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@ -479,19 +479,19 @@ namespace Server.Multis
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{
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public static Rectangle2D[] AreaArray = new Rectangle2D[]{ new Rectangle2D( -5, -5, 11, 11 ), new Rectangle2D( 2, 6, 4, 1 ) };
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public override int DefaultPrice{ get{ return 136500; } }
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public override int DefaultPrice => 136500;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[31]; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[31];
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public override Rectangle2D[] Area{ get{ return AreaArray; } }
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public override Point3D BaseBanLocation{ get{ return new Point3D( 3, 8, 0 ); } }
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public override Rectangle2D[] Area => AreaArray;
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public override Point3D BaseBanLocation => new Point3D( 3, 8, 0 );
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public TwoStoryVilla( Mobile owner ) : base( 0x9E, owner, 1100, 8 )
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{
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uint keyValue = CreateKeys( owner );
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AddSouthDoors( 3, 1, 5, keyValue );
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SetSign( 3, 8, 24 );
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AddEastDoor( 1, 0, 25 );
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@ -519,12 +519,12 @@ namespace Server.Multis
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public class SmallShop : BaseHouse
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{
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public override Rectangle2D[] Area { get { return ( ItemID == 0x40A2 ? AreaArray1 : AreaArray2 ); } }
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public override Point3D BaseBanLocation { get { return new Point3D( 3, 4, 0 ); } }
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public override Rectangle2D[] Area => ( ItemID == 0x40A2 ? AreaArray1 : AreaArray2 );
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public override Point3D BaseBanLocation => new Point3D( 3, 4, 0 );
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public override int DefaultPrice{ get{ return 63000; } }
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public override int DefaultPrice => 63000;
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public override HousePlacementEntry ConvertEntry{ get{ return HousePlacementEntry.TwoStoryFoundations[0]; } }
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public override HousePlacementEntry ConvertEntry => HousePlacementEntry.TwoStoryFoundations[0];
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public static Rectangle2D[] AreaArray1 = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -1, 4, 4, 1 ) };
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public static Rectangle2D[] AreaArray2 = new Rectangle2D[]{ new Rectangle2D(-3,-3,7,7), new Rectangle2D( -2, 4, 3, 1 ) };
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@ -544,7 +544,7 @@ namespace Server.Multis
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AddDoor( door, -2, 0, id == 0xA2 ? 24 : 27 );
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//AddSouthDoor( false, -2, 0, 27 - (id == 0xA2 ? 3 : 0), keyValue );
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SetSign( 3, 4, 7 - (id == 0xA2 ? 2 : 0) );
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}
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@ -552,11 +552,11 @@ namespace Server.Multis
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{
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}
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public override HouseDeed GetDeed()
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{
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public override HouseDeed GetDeed()
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{
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switch ( ItemID )
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{
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case 0xA0: return new StoneWorkshopDeed();
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case 0xA0: return new StoneWorkshopDeed();
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case 0xA2:
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default: return new MarbleWorkshopDeed();
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}
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