Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -52,8 +52,7 @@ namespace Server.SkillHandlers
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public static double GetStalkingBonus( Mobile tracker, Mobile target )
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{
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TrackingInfo info = null;
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m_Table.TryGetValue( tracker, out info );
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m_Table.TryGetValue( tracker, out TrackingInfo info );
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if ( info == null || info.m_Target != target || info.m_Map != target.Map )
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return 0.0;
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@ -179,7 +178,7 @@ namespace Server.SkillHandlers
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foreach ( Mobile m in from.GetMobilesInRange( range ) )
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{
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// Ghosts can no longer be tracked
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// Ghosts can no longer be tracked
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if ( m != from && (!Core.AOS || m.Alive) && (!m.Hidden || m.AccessLevel == AccessLevel.Player || from.AccessLevel > m.AccessLevel) && check( m ) && CheckDifficulty( from, m ) )
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list.Add( m );
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}
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@ -202,7 +201,7 @@ namespace Server.SkillHandlers
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}
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}
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// Tracking players uses tracking and detect hidden vs. hiding and stealth
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// Tracking players uses tracking and detect hidden vs. hiding and stealth
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private static bool CheckDifficulty( Mobile from, Mobile m )
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{
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if ( !Core.AOS || !m.Player )
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@ -210,7 +209,7 @@ namespace Server.SkillHandlers
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int tracking = from.Skills[SkillName.Tracking].Fixed;
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int tracking = from.Skills[SkillName.Tracking].Fixed;
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int detectHidden = from.Skills[SkillName.DetectHidden].Fixed;
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if( Core.ML && m.Race == Race.Elf )
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@ -220,7 +219,7 @@ namespace Server.SkillHandlers
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int stealth = m.Skills[SkillName.Stealth].Fixed;
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int divisor = hiding + stealth;
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// Necromancy forms affect tracking difficulty
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// Necromancy forms affect tracking difficulty
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if ( TransformationSpellHelper.UnderTransformation( m, typeof( HorrificBeastSpell ) ) )
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divisor -= 200;
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else if ( TransformationSpellHelper.UnderTransformation( m, typeof( VampiricEmbraceSpell ) ) && divisor < 500 )
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@ -397,4 +396,4 @@ namespace Server.SkillHandlers
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}
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}
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}
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}
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}
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