Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -75,12 +75,12 @@ namespace Server.Spells
{
return CheckMulti( p, map, true, 0);
}
public static bool CheckMulti(Point3D p, Map map, bool houses)
{
return CheckMulti(p, map, houses, 0);
}
public static bool CheckMulti( Point3D p, Map map, bool houses, int housingrange )
{
if( map == null || map == Map.Internal )
@ -182,11 +182,11 @@ namespace Server.Spells
if ( m is BaseCreature )
{
BaseCreature c = (BaseCreature)m;
if ( !c.Controlled )
return true;
}
return false;
}
@ -1246,9 +1246,7 @@ namespace Server.Spells
public static TransformContext GetContext( Mobile m )
{
TransformContext context = null;
m_Table.TryGetValue( m, out context );
m_Table.TryGetValue( m, out TransformContext context );
return context;
}
@ -1407,10 +1405,10 @@ namespace Server.Spells
private Type m_Type;
private ITransformationSpell m_Spell;
public Timer Timer { get { return m_Timer; } }
public List<ResistanceMod> Mods { get { return m_Mods; } }
public Type Type { get { return m_Type; } }
public ITransformationSpell Spell { get { return m_Spell; } }
public Timer Timer => m_Timer;
public List<ResistanceMod> Mods => m_Mods;
public Type Type => m_Type;
public ITransformationSpell Spell => m_Spell;
public TransformContext( Timer timer, List<ResistanceMod> mods, Type type, ITransformationSpell spell )
{