Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -14,12 +14,12 @@ namespace Server.Spells.Chivalry
9002
);
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.0 ); } }
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.0 );
public override double RequiredSkill{ get{ return 5.0; } }
public override int RequiredMana{ get{ return 10; } }
public override int RequiredTithing{ get{ return 10; } }
public override int MantraNumber{ get{ return 1060718; } } // Expor Flamus
public override double RequiredSkill => 5.0;
public override int RequiredMana => 10;
public override int RequiredTithing => 10;
public override int MantraNumber => 1060718; // Expor Flamus
public CleanseByFireSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
@ -59,7 +59,7 @@ namespace Server.Spells.Chivalry
if ( p != null )
{
// Cleanse by fire is now difficulty based
// Cleanse by fire is now difficulty based
int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Chivalry].Value * 75) - ((p.Level + 1) * 2000);
chanceToCure /= 100;
@ -124,4 +124,4 @@ namespace Server.Spells.Chivalry
}
}
}
}
}