Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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1834 changed files with 10245 additions and 10437 deletions

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@ -17,7 +17,7 @@ namespace Server.Spells.Fifth
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public override SpellCircle Circle => SpellCircle.Fifth;
public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
@ -52,7 +52,7 @@ namespace Server.Spells.Fifth
* Physical decrease = 25 - (Inscription/20).
* Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription)
* The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
* Reactive Armor, Protection, and Magic Reflection will stay oneven after logging out, even after dyinguntil you turn them off by casting them again.
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out, even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
*/
if ( CheckSequence() )