Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -17,7 +17,7 @@ namespace Server.Spells.Fifth
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
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public override SpellCircle Circle => SpellCircle.Fifth;
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public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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@ -52,7 +52,7 @@ namespace Server.Spells.Fifth
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* Physical decrease = 25 - (Inscription/20).
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* Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription)
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* The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
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* Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again.
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* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out, even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
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*/
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if ( CheckSequence() )
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