Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -16,10 +16,10 @@ namespace Server.Spells.Necromancy
Reagent.GraveDust
);
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.5 );
public override double RequiredSkill{ get{ return 20.0; } }
public override int RequiredMana{ get{ return 11; } }
public override double RequiredSkill => 20.0;
public override int RequiredMana => 11;
public CorpseSkinSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
@ -39,12 +39,12 @@ namespace Server.Spells.Necromancy
/* Transmogrifies the flesh of the target creature or player to resemble rotted corpse flesh,
* making them more vulnerable to Fire and Poison damage,
* but increasing their resistance to Physical and Cold damage.
*
*
* The effect lasts for ((Spirit Speak skill level - target's Resist Magic skill level) / 25 ) + 40 seconds.
*
*
* NOTE: Algorithm above is fixed point, should be:
* ((ss-mr)/2.5) + 40
*
*
* NOTE: Resistance is not checked if targeting yourself
*/
@ -57,7 +57,7 @@ namespace Server.Spells.Necromancy
if ( m.Spell != null )
m.Spell.OnCasterHurt();
m.FixedParticles( 0x373A, 1, 15, 9913, 67, 7, EffectLayer.Head );
m.PlaySound( 0x1BB );
@ -154,4 +154,4 @@ namespace Server.Spells.Necromancy
}
}
}
}
}