Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -9,14 +9,14 @@ namespace Server.Spells.Necromancy
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public abstract double RequiredSkill{ get; }
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public abstract int RequiredMana{ get; }
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public override SkillName CastSkill{ get{ return SkillName.Necromancy; } }
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public override SkillName DamageSkill{ get{ return SkillName.SpiritSpeak; } }
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public override SkillName CastSkill => SkillName.Necromancy;
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public override SkillName DamageSkill => SkillName.SpiritSpeak;
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//public override int CastDelayBase{ get{ return base.CastDelayBase; } } // Reference, 3
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//public override int CastDelayBase => base.CastDelayBase; // Reference, 3
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public override bool ClearHandsOnCast => false;
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public override double CastDelayFastScalar{ get{ return (Core.SE? base.CastDelayFastScalar : 0); } } // Necromancer spells are not affected by fast cast items, though they are by fast cast recovery
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public override double CastDelayFastScalar => (Core.SE? base.CastDelayFastScalar : 0); // Necromancer spells are not affected by fast cast items, though they are by fast cast recovery
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public NecromancerSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
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{
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