Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -30,11 +30,11 @@ namespace Server.Spells.Ninjitsu
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9002
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(1.0); } }
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
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public override double RequiredSkill { get { return 0.0; } }
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public override int RequiredMana { get { return (Core.ML ? 10 : 0); } }
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public override int CastRecoveryBase { get { return (Core.ML ? 10 : base.CastRecoveryBase); } }
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public override double RequiredSkill => 0.0;
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public override int RequiredMana => (Core.ML ? 10 : 0);
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public override int CastRecoveryBase => (Core.ML ? 10 : base.CastRecoveryBase);
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public override bool BlockedByAnimalForm => false;
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@ -332,17 +332,17 @@ namespace Server.Spells.Ninjitsu
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private bool m_SpeedBoost;
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private bool m_StealingBonus;
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public Type Type { get { return m_Type; } }
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public TextDefinition Name { get { return m_Name; } }
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public int ItemID { get { return m_ItemID; } }
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public int Hue { get { return m_Hue; } }
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public int Tooltip { get { return m_Tooltip; } }
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public double ReqSkill { get { return m_ReqSkill; } }
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public int BodyMod { get { return m_BodyMod; } }
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public Type Type => m_Type;
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public TextDefinition Name => m_Name;
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public int ItemID => m_ItemID;
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public int Hue => m_Hue;
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public int Tooltip => m_Tooltip;
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public double ReqSkill => m_ReqSkill;
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public int BodyMod => m_BodyMod;
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public int HueMod { get { return Utility.RandomMinMax( m_HueModMin, m_HueModMax ); } }
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public bool StealthBonus { get { return m_StealthBonus; } }
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public bool SpeedBoost { get { return m_SpeedBoost; } }
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public bool StealingBonus { get { return m_StealingBonus; } }
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public bool StealthBonus => m_StealthBonus;
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public bool SpeedBoost => m_SpeedBoost;
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public bool StealingBonus => m_StealingBonus;
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/*
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private AnimalFormCallback m_TransformCallback;
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private AnimalFormCallback m_UntransformCallback;
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@ -386,7 +386,7 @@ namespace Server.Spells.Ninjitsu
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new AnimalFormEntry( typeof( Reptalon ), 1075202, 11669, 0, 1075222, 90.0, 0x114, 0, 0, false, false, false ),
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};
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public static AnimalFormEntry[] Entries { get { return m_Entries; } }
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public static AnimalFormEntry[] Entries => m_Entries;
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public class AnimalFormGump : Gump
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{
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@ -507,11 +507,11 @@ namespace Server.Spells.Ninjitsu
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private Type m_Type;
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private SkillMod m_StealingMod;
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public Timer Timer { get { return m_Timer; } }
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public SkillMod Mod { get { return m_Mod; } }
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public bool SpeedBoost { get { return m_SpeedBoost; } }
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public Type Type { get { return m_Type; } }
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public SkillMod StealingMod { get { return m_StealingMod; } }
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public Timer Timer => m_Timer;
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public SkillMod Mod => m_Mod;
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public bool SpeedBoost => m_SpeedBoost;
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public Type Type => m_Type;
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public SkillMod StealingMod => m_StealingMod;
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public AnimalFormContext(Timer timer, SkillMod mod, bool speedBoost, Type type, SkillMod stealingMod)
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{
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@ -14,10 +14,10 @@ namespace Server.Spells.Ninjitsu
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{
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}
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public override int BaseMana{ get{ return 30; } }
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public override double RequiredSkill{ get{ return Core.ML ? 40.0 : 20.0; } }
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public override int BaseMana => 30;
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public override double RequiredSkill => Core.ML ? 40.0 : 20.0;
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public override TextDefinition AbilityMessage{ get{ return new TextDefinition( 1063089 ); } } // You prepare to Backstab your opponent.
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public override TextDefinition AbilityMessage => new TextDefinition( 1063089 ); // You prepare to Backstab your opponent.
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public override double GetDamageScalar( Mobile attacker, Mobile defender )
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{
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@ -14,10 +14,10 @@ namespace Server.Spells.Ninjitsu
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{
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}
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public override int BaseMana { get { return 30; } }
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public override double RequiredSkill { get { return 85.0; } }
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public override int BaseMana => 30;
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public override double RequiredSkill => 85.0;
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public override TextDefinition AbilityMessage { get { return new TextDefinition( 1063091 ); } } // You prepare to hit your opponent with a Death Strike.
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public override TextDefinition AbilityMessage => new TextDefinition( 1063091 ); // You prepare to hit your opponent with a Death Strike.
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public override double GetDamageScalar( Mobile attacker, Mobile defender )
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{
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@ -169,4 +169,4 @@ namespace Server.Spells.Ninjitsu
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m_Table.Remove( info.m_Target );
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}
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}
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}
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}
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@ -13,10 +13,10 @@ namespace Server.Spells.Ninjitsu
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{
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}
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public override int BaseMana{ get{ return Core.ML ? 10 : 20; } }
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public override double RequiredSkill{ get{ return Core.ML? 30.0 : 60 ; } }
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public override int BaseMana => Core.ML ? 10 : 20;
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public override double RequiredSkill => Core.ML? 30.0 : 60 ;
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public override TextDefinition AbilityMessage{ get{ return new TextDefinition( 1063095 ); } } // You prepare to focus all of your abilities into your next strike.
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public override TextDefinition AbilityMessage => new TextDefinition( 1063095 ); // You prepare to focus all of your abilities into your next strike.
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public override bool Validate( Mobile from )
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{
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@ -13,10 +13,10 @@ namespace Server.Spells.Ninjitsu
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{
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}
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public override int BaseMana{ get{ return 25; } }
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public override double RequiredSkill{ get{ return 80.0; } }
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public override int BaseMana => 25;
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public override double RequiredSkill => 80.0;
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public override TextDefinition AbilityMessage{ get{ return new TextDefinition( 1063099 ); } } // Your Ki Attack must be complete within 2 seconds for the damage bonus!
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public override TextDefinition AbilityMessage => new TextDefinition( 1063099 ); // Your Ki Attack must be complete within 2 seconds for the damage bonus!
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public override void OnUse( Mobile from )
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{
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@ -49,10 +49,10 @@ namespace Server.Spells.Ninjitsu
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9002
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.5 ); } }
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.5 );
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public override double RequiredSkill{ get{ return Core.ML ? 20.0 : 40.0; } }
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public override int RequiredMana{ get{ return 10; } }
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public override double RequiredSkill => Core.ML ? 20.0 : 40.0;
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public override int RequiredMana => 10;
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public override bool BlockedByAnimalForm => false;
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@ -9,11 +9,11 @@ namespace Server.Spells
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{
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public class NinjaMove : SpecialMove
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{
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public override SkillName MoveSkill{ get{ return SkillName.Ninjitsu; } }
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public override SkillName MoveSkill => SkillName.Ninjitsu;
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public override void CheckGain( Mobile m )
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{
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m.CheckSkill( MoveSkill, RequiredSkill - 12.5, RequiredSkill + 37.5 ); //Per five on friday 02/16/07
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}
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}
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}
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}
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@ -12,8 +12,8 @@ namespace Server.Spells.Ninjitsu
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public abstract double RequiredSkill{ get; }
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public abstract int RequiredMana{ get; }
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public override SkillName CastSkill{ get{ return SkillName.Ninjitsu; } }
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public override SkillName DamageSkill{ get{ return SkillName.Ninjitsu; } }
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public override SkillName CastSkill => SkillName.Ninjitsu;
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public override SkillName DamageSkill => SkillName.Ninjitsu;
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public override bool RevealOnCast => false;
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public override bool ClearHandsOnCast => false;
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@ -21,9 +21,9 @@ namespace Server.Spells.Ninjitsu
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public override bool BlocksMovement => false;
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//public override int CastDelayBase{ get{ return 1; } }
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//public override int CastDelayBase => 1;
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public override int CastRecoveryBase{ get{ return 7; } }
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public override int CastRecoveryBase => 7;
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public NinjaSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
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{
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@ -16,10 +16,10 @@ namespace Server.Spells.Ninjitsu
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9002
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);
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 1.0 ); } }
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 1.0 );
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public override double RequiredSkill{ get{ return 50.0; } }
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public override int RequiredMana{ get{ return 15; } }
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public override double RequiredSkill => 50.0;
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public override int RequiredMana => 15;
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public override bool BlockedByAnimalForm => false;
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@ -14,10 +14,10 @@ namespace Server.Spells.Ninjitsu
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{
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}
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public override int BaseMana{ get{ return 20; } }
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public override double RequiredSkill{ get{ return Core.ML ? 60.0 : 30.0; } }
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public override int BaseMana => 20;
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public override double RequiredSkill => Core.ML ? 60.0 : 30.0;
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public override TextDefinition AbilityMessage{ get{ return new TextDefinition( 1063128 ); } } // You prepare to surprise your prey.
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public override TextDefinition AbilityMessage => new TextDefinition( 1063128 ); // You prepare to surprise your prey.
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public override bool Validate( Mobile from )
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{
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