Upgrades code style - First batch (#22)

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Kamron Batman 2018-08-14 06:16:50 +08:00 committed by GitHub
parent 8ee42c8ea2
commit 632e8b4757
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GPG key ID: 4AEE18F83AFDEB23
1834 changed files with 10245 additions and 10437 deletions

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@ -7,10 +7,10 @@ namespace Server.Mobiles
[CorpseName( "a pixie corpse" )]
public class ArcaneFey : BaseCreature
{
public override double DispelDifficulty { get { return 70.0; } }
public override double DispelFocus { get { return 20.0; } }
public override double DispelDifficulty => 70.0;
public override double DispelFocus => 20.0;
public override OppositionGroup OppositionGroup { get { return OppositionGroup.FeyAndUndead; } }
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool InitialInnocent => true;
[Constructible]

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@ -7,10 +7,10 @@ namespace Server.Mobiles
[CorpseName( "an imp corpse" )]
public class ArcaneFiend : BaseCreature
{
public override double DispelDifficulty { get { return 70.0; } }
public override double DispelFocus { get { return 20.0; } }
public override double DispelDifficulty => 70.0;
public override double DispelFocus => 20.0;
public override PackInstinct PackInstinct { get { return PackInstinct.Daemon; } }
public override PackInstinct PackInstinct => PackInstinct.Daemon;
public override bool BleedImmune => true; //TODO: Verify on OSI. Guide says this.
public override string DefaultName => "an imp";

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@ -6,14 +6,14 @@ namespace Server.Mobiles
{
public class NatureFury : BaseCreature
{
public override bool DeleteCorpseOnDeath { get { return Core.AOS; } }
public override bool DeleteCorpseOnDeath => Core.AOS;
public override bool IsHouseSummonable => true;
public override double DispelDifficulty { get { return 125.0; } }
public override double DispelFocus { get { return 90.0; } }
public override double DispelDifficulty => 125.0;
public override double DispelFocus => 90.0;
public override bool BleedImmune => true;
public override Poison PoisonImmune { get { return Poison.Lethal; } }
public override Poison PoisonImmune => Poison.Lethal;
public override bool AlwaysMurderer => true;
public override string DefaultName => "a nature's fury";