decoded tmaps should be blessed.

This commit is contained in:
xavier 2010-12-13 21:20:11 +00:00
parent 55fd4be7c9
commit 6356e1cff0

View file

@ -685,7 +685,7 @@ namespace Server.Items
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 503019 ); // You successfully decode a treasure map!
Decoder = from;
LootType = LootType.Blessed;
DisplayTo( from );
}
@ -887,6 +887,10 @@ namespace Server.Items
break;
}
}
if (m_Decoder != null && LootType == LootType.Regular)
{
LootType = LootType.Blessed;
}
}
}