chore: Cleans up pattern checks. (#892)

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Kamron Batman 2021-12-24 15:53:59 -08:00 • committed by GitHub
parent 171df32257
commit 63e1b02d93
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GPG key ID: 4AEE18F83AFDEB23
283 changed files with 587 additions and 702 deletions

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@ -1749,7 +1749,7 @@ namespace Server.Multis
{
item.NoMoveHS = true;
if (!(item is TillerMan || item is Hold || item is Plank))
if (!(item is Server.Items.TillerMan or Server.Items.Hold or Plank))
{
item.Location = new Point3D(item.X + xOffset, item.Y + yOffset, item.Z);
}

View file

@ -37,7 +37,7 @@ namespace Server.Items
public PlankSide Side { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool IsOpen => ItemID == 0x3ED5 || ItemID == 0x3ED4 || ItemID == 0x3E84 || ItemID == 0x3E89;
public bool IsOpen => ItemID is 0x3ED5 or 0x3ED4 or 0x3E84 or 0x3E89;
[CommandProperty(AccessLevel.GameMaster)]
public bool Starboard => Side == PlankSide.Starboard;