- Pet resurrection gump fixed to work as OSI

(http://www.uodemise.com/discussion/showthread.php?t=121055)

- Every tamable pet with Poisoning skill can train Poisoning up to 100 skill
(http://www.uodemise.com/discussion/showthread.php?t=134817)
This commit is contained in:
daedalus 2010-01-19 13:45:00 +00:00
parent 208acafd7e
commit 65198a79ac
3 changed files with 15 additions and 11 deletions

View file

@ -244,7 +244,16 @@ namespace Server.Items
{
Mobile master = petPatient.ControlMaster;
if ( master != null && master.InRange( petPatient, 3 ) )
if( master != null && m_Healer == master )
{
petPatient.ResurrectPet();
for ( int i = 0; i < petPatient.Skills.Length; ++i )
{
petPatient.Skills[i].Base -= 0.1;
}
}
else if ( master != null && master.InRange( petPatient, 3 ) )
{
healerNumber = 503255; // You are able to resurrect the creature.