- Pet resurrection gump fixed to work as OSI
(http://www.uodemise.com/discussion/showthread.php?t=121055) - Every tamable pet with Poisoning skill can train Poisoning up to 100 skill (http://www.uodemise.com/discussion/showthread.php?t=134817)
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3 changed files with 15 additions and 11 deletions
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@ -2623,8 +2623,11 @@ namespace Server.Mobiles
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if ( m_Paragon )
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p = PoisonImpl.IncreaseLevel( p );
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if ( p != null && HitPoisonChance >= Utility.RandomDouble() )
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if ( p != null && HitPoisonChance >= Utility.RandomDouble() ) {
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defender.ApplyPoison( this, p );
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if ( this.Controlled )
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this.CheckSkill(SkillName.Poisoning, 0, this.Skills[SkillName.Poisoning].Cap);
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}
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if( AutoDispel && defender is BaseCreature && ((BaseCreature)defender).IsDispellable && AutoDispelChance > Utility.RandomDouble() )
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Dispel( defender );
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