From 657233b2eb53c86a4d7a734f3e9804351c9087c7 Mon Sep 17 00:00:00 2001 From: Kamron Batman <3953314+kamronbatman@users.noreply.github.com> Date: Fri, 5 Feb 2021 01:14:50 -0800 Subject: [PATCH] fix(core): Fix bad world save state (#462) --- Projects/Server/World/World.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Projects/Server/World/World.cs b/Projects/Server/World/World.cs index 271767964..b777895dc 100644 --- a/Projects/Server/World/World.cs +++ b/Projects/Server/World/World.cs @@ -661,7 +661,7 @@ namespace Server { default: // Not Running { - throw new Exception($"Added {typeof(T).Name} before world load.\n"); + throw new Exception($"Added {entity.GetType().Name} before world load.\n"); } case WorldState.Saving: { @@ -674,7 +674,7 @@ namespace Server if (_pendingDelete.Remove(entity.Serial)) { Utility.PushColor(ConsoleColor.Red); - WriteConsoleLine($"Deleted then added {typeof(T).Name} during {WorldState.ToString().ToLower()} state."); + WriteConsoleLine($"Deleted then added {entity.GetType().Name} during {WorldState.ToString()} state."); Utility.PopColor(); } _pendingAdd[entity.Serial] = entity; @@ -704,7 +704,7 @@ namespace Server { default: // Not Running { - throw new Exception($"Removed {typeof(T).Name} before world load.\n"); + throw new Exception($"Removed {entity.GetType().Name} before world load.\n"); } case WorldState.Saving: {