fix: Fixes Point2D ctor (#1340)
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f24c6a08dd
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7 changed files with 45 additions and 35 deletions
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@ -41,16 +41,27 @@ public struct Point2D
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set => m_Y = value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Point2D(IPoint2D p) : this(p.X, p.Y)
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Point2D(Point3D p) : this(p.X, p.Y)
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Point2D(Point2D p) : this(p.X, p.Y)
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{
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}
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public Point2D(int x, int y)
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{
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m_X = x;
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m_Y = y;
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}
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public Point2D(Point2D p) : this(p.X, p.Y)
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{
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}
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public bool Equals(Point2D other) => m_X == other.m_X && m_Y == other.m_Y;
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public bool Equals(IPoint2D other) => m_X == other?.X && m_Y == other.Y;
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@ -54,10 +54,12 @@ public struct Point3D
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Point3D(Point3D p) : this(p.X, p.Y, p.Z)
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Point3D(Point2D p, int z) : this(p.X, p.Y, z)
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{
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}
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@ -336,8 +336,8 @@ public class Region : IComparable<Region>
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{
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var rect = Area[i];
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var start = Map.Bound(new Point2D(rect.Start.X, rect.Start.Y));
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var end = Map.Bound(new Point2D(rect.End.X, rect.End.Y));
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var start = Map.Bound(new Point2D(rect.Start));
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var end = Map.Bound(new Point2D(rect.End));
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var startSector = Map.GetSector(start);
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var endSector = Map.GetSector(end);
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@ -115,7 +115,7 @@ namespace Server.Gumps
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{
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case 1: // Current location
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{
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toSet = new Point2D(m_Mobile.Location.X, m_Mobile.Location.Y);
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toSet = new Point2D(m_Mobile.Location);
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shouldSet = true;
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shouldSend = true;
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@ -198,7 +198,7 @@ namespace Server.Gumps
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{
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try
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{
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var p = new Point2D(point3D.X, point3D.Y);
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var p = new Point2D(point3D);
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CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, p.ToString());
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m_Property.SetValue(m_Object, p, null);
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m_PropertiesGump.OnValueChanged(m_Object, m_Property);
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@ -125,35 +125,32 @@ namespace Server.Items
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protected override void OnTarget(Mobile from, object targ)
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{
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if (targ is IPoint2D p)
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if (targ is not IPoint2D p)
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{
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var min = m_Creature.MinTameSkill - 30;
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var max = m_Creature.MinTameSkill + 30 + Utility.Random(10);
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return;
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}
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if (max <= from.Skills.Herding.Value)
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{
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m_Creature.PrivateOverheadMessage(
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MessageType.Regular,
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0x3B2,
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502471, // That wasn't even challenging.
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from.NetState
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);
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}
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var min = m_Creature.MinTameSkill - 30;
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var max = m_Creature.MinTameSkill + 30 + Utility.Random(10);
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if (from.CheckTargetSkill(SkillName.Herding, m_Creature, min, max))
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{
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if (p != from)
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{
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p = new Point2D(p.X, p.Y);
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}
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if (max <= from.Skills.Herding.Value)
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{
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m_Creature.PrivateOverheadMessage(
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MessageType.Regular,
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0x3B2,
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502471, // That wasn't even challenging.
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from.NetState
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);
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}
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m_Creature.TargetLocation = p;
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from.SendLocalizedMessage(502479); // The animal walks where it was instructed to.
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}
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else
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{
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from.SendLocalizedMessage(502472); // You don't seem to be able to persuade that to move.
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}
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if (from.CheckTargetSkill(SkillName.Herding, m_Creature, min, max))
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{
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m_Creature.TargetLocation = targ != from ? new Point2D(p) : p;
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from.SendLocalizedMessage(502479); // The animal walks where it was instructed to.
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}
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else
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{
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from.SendLocalizedMessage(502472); // You don't seem to be able to persuade that to move.
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}
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}
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}
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@ -1352,7 +1352,7 @@ public abstract class BaseAI
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var distance = m_Mobile.GetDistanceToSqrt(target);
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if (!(distance is < 1 or > 15))
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if (distance is not (< 1 or > 15))
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{
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DoMove(m_Mobile.GetDirectionTo(target));
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return true;
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@ -79,7 +79,7 @@ namespace Server.SkillHandlers
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{
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m_Tracker = tracker;
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m_Target = target;
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m_Location = new Point2D(target.X, target.Y);
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m_Location = new Point2D(target);
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m_Map = target.Map;
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}
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}
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