From 666b83a3dd0028e1ba22c45a4370da1358e2b7c9 Mon Sep 17 00:00:00 2001 From: Mink80 <46659983+Mink80@users.noreply.github.com> Date: Sun, 1 Oct 2023 17:21:28 +0200 Subject: [PATCH] fix: ForceOfNature should damage the target (#1526) --- Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs b/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs index c3171dbd8..96cbbb3ec 100644 --- a/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs +++ b/Projects/UOContent/Items/Weapons/Abilities/ForceOfNature.cs @@ -103,7 +103,7 @@ namespace Server.Items { int damage = Utility.RandomMinMax(15, 35); - AOS.Damage(From, From, damage, false, 0, 0, 0, 0, 0, 0, 100); + AOS.Damage(Target, From, damage, false, 0, 0, 0, 0, 0, 0, 100); } } }