fix: Fixes character starting cities. (#1615)
### Summary - Moves starting city info from AccountHandler to CharacterCreation - Simplifies the logic of determining the starting cities - Adds support for Trammel & Felucca for non-young accounts - Fixes fall through starting city for v6+ in UOR era. - All staff are force-sent to GA. Closes #1408
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3 changed files with 122 additions and 97 deletions
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@ -20,33 +20,6 @@ public static class AccountHandler
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private static TimeSpan DeleteDelay = TimeSpan.FromDays(7.0);
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private static bool PasswordCommandEnabled;
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private static CityInfo[] OldHavenStartingCities =
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{
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new("Yew", "The Empath Abbey", 633, 858, 0),
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new("Minoc", "The Barnacle", 2476, 413, 15),
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new("Britain", "Sweet Dreams Inn", 1496, 1628, 10),
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new("Moonglow", "The Scholars Inn", 4408, 1168, 0),
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new("Trinsic", "The Traveler's Inn", 1845, 2745, 0),
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new("Magincia", "The Great Horns Tavern", 3734, 2222, 20),
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new("Jhelom", "The Mercenary Inn", 1374, 3826, 0),
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new("Skara Brae", "The Falconer's Inn", 618, 2234, 0),
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new("Vesper", "The Ironwood Inn", 2771, 976, 0),
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new("Haven", "Buckler's Hideaway", 3667, 2625, 0)
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};
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private static CityInfo[] StartingCities =
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{
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new("New Haven", "New Haven Bank", 1150168, 3667, 2625, 0),
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new("Yew", "The Empath Abbey", 1075072, 633, 858, 0),
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new("Minoc", "The Barnacle", 1075073, 2476, 413, 15),
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new("Britain", "The Wayfarer's Inn", 1075074, 1602, 1591, 20),
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new("Moonglow", "The Scholars Inn", 1075075, 4408, 1168, 0),
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new("Trinsic", "The Traveler's Inn", 1075076, 1845, 2745, 0),
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new("Jhelom", "The Mercenary Inn", 1075078, 1374, 3826, 0),
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new("Skara Brae", "The Falconer's Inn", 1075079, 618, 2234, 0),
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new("Vesper", "The Ironwood Inn", 1075080, 2771, 976, 0)
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};
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private static Dictionary<IPAddress, int> m_IPTable;
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private static char[] m_ForbiddenChars = { '<', '>', ':', '"', '/', '\\', '|', '?', '*' };
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@ -439,7 +412,7 @@ public static class AccountHandler
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logger.Information("Login: {NetState} Account '{Username}' at character list", e.State, un);
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e.State.Account = acct;
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e.Accepted = true;
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e.CityInfo = TileMatrix.Pre6000ClientSupport ? OldHavenStartingCities : StartingCities;
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e.CityInfo = CharacterCreation.GetStartingCities(acct);
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}
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if (!e.Accepted)
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