cleanup: Fixes bugs and cleans up code (#660)

This commit is contained in:
Kamron Batman 2021-07-19 20:49:59 -07:00 committed by GitHub
parent 1de0b656a9
commit 679e8100f4
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GPG key ID: 4AEE18F83AFDEB23
99 changed files with 160 additions and 346 deletions

View file

@ -114,7 +114,7 @@ namespace Server.Spells
var t = m_Types[spellID];
if (t == null || !t.IsSubclassOf(typeof(SpecialMove)))
if (t?.IsSubclassOf(typeof(SpecialMove)) != true)
{
return null;
}

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@ -43,24 +43,7 @@ namespace Server.Spells.Fifth
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
bool eastToWest = rx == 0 && ry >= 0 || rx >= 0 && ry == 0;
Effects.PlaySound(new Point3D(p), Caster.Map, 0x20B);
@ -169,24 +152,13 @@ namespace Server.Spells.Fifth
if (Core.AOS)
{
var total = (m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2;
if (total >= 1000)
p = ((m_Caster.Skills.Magery.Fixed + m_Caster.Skills.Poisoning.Fixed) / 2) switch
{
p = Poison.Deadly;
}
else if (total > 850)
{
p = Poison.Greater;
}
else if (total > 650)
{
p = Poison.Regular;
}
else
{
p = Poison.Lesser;
}
>= 1000 => Poison.Deadly,
> 850 => Poison.Greater,
> 650 => Poison.Regular,
_ => Poison.Lesser
};
}
else
{
@ -220,7 +192,7 @@ namespace Server.Spells.Fifth
private class InternalTimer : Timer
{
private static readonly Queue<Mobile> m_Queue = new();
private static Queue<Mobile> m_Queue;
private readonly bool m_CanFit;
private readonly bool m_InLOS;
private readonly InternalItem m_Item;
@ -292,13 +264,14 @@ namespace Server.Spells.Fifth
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
{
m_Queue ??= new Queue<Mobile>();
m_Queue.Enqueue(m);
}
}
eable.Free();
while (m_Queue.Count > 0)
while (m_Queue?.Count > 0)
{
var m = m_Queue.Dequeue();

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@ -1,5 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
@ -43,24 +43,7 @@ namespace Server.Spells.Fourth
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
bool eastToWest = rx == 0 && ry >= 0 || rx >= 0 && ry == 0;
Effects.PlaySound(new Point3D(p), Caster.Map, 0x20C);
@ -216,15 +199,12 @@ namespace Server.Spells.Fourth
private class InternalTimer : Timer
{
private static readonly Queue m_Queue = new();
private static Queue<Mobile> m_Queue;
private readonly bool m_CanFit;
private readonly bool m_InLOS;
private readonly FireFieldItem m_Item;
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(
delay,
TimeSpan.FromSeconds(1.0)
)
public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0))
{
m_Item = item;
m_InLOS = inLOS;
@ -281,13 +261,14 @@ namespace Server.Spells.Fourth
if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
{
m_Queue ??= new Queue<Mobile>();
m_Queue.Enqueue(m);
}
}
while (m_Queue.Count > 0)
while (m_Queue?.Count > 0)
{
var m = m_Queue.Dequeue() as Mobile;
var m = m_Queue.Dequeue();
if (m == null)
{
continue;

View file

@ -99,7 +99,7 @@ namespace Server.Spells.Necromancy
{
if (!m_Table.ContainsKey(target))
{
var tmpB = new MRBucket(scalar, new MRExpireTimer(caster, target, duration));
var tmpB = new MRBucket(scalar, new MRExpireTimer(target, duration));
m_Table.Add(target, tmpB);
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Mindrot, 1075665, duration, target));
tmpB.m_MRExpireTimer.Start();
@ -113,7 +113,7 @@ namespace Server.Spells.Necromancy
private readonly DateTime m_End;
private readonly Mobile m_Target;
public MRExpireTimer(Mobile caster, Mobile target, TimeSpan delay) : base(
public MRExpireTimer(Mobile target, TimeSpan delay) : base(
TimeSpan.FromSeconds(1.0),
TimeSpan.FromSeconds(1.0)
)

View file

@ -43,24 +43,8 @@ namespace Server.Spells.Seventh
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
bool eastToWest = rx == 0 && ry >= 0 || rx >= 0 && ry == 0;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound(new Point3D(p), Caster.Map, 0x20B);

View file

@ -42,24 +42,7 @@ namespace Server.Spells.Sixth
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
bool eastToWest = rx == 0 && ry >= 0 || rx >= 0 && ry == 0;
Effects.PlaySound(new Point3D(p), Caster.Map, 0x20B);

View file

@ -1,4 +1,3 @@
using System;
using Server.Targeting;
namespace Server.Spells

View file

@ -40,24 +40,7 @@ namespace Server.Spells.Third
var rx = (dx - dy) * 44;
var ry = (dx + dy) * 44;
bool eastToWest;
if (rx >= 0 && ry >= 0)
{
eastToWest = false;
}
else if (rx >= 0)
{
eastToWest = true;
}
else if (ry >= 0)
{
eastToWest = true;
}
else
{
eastToWest = false;
}
bool eastToWest = rx == 0 && ry >= 0 || rx >= 0 && ry == 0;
Effects.PlaySound(new Point3D(p), Caster.Map, 0x1F6);