fix: fixes movement jitter for non-AOS (#2245)
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1 changed files with 2 additions and 2 deletions
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@ -36,7 +36,7 @@ internal sealed class AITimer : Timer
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if (owner.IsFollowingMaster())
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{
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interval = Core.AOS ? 100 : owner.Mobile.CurrentSpeed * 400;
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interval = owner.Mobile.CurrentSpeed * (Core.AOS ? 100 : 400);
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}
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else if (owner.Mobile.CurrentSpeed <= 0.4)
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{
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@ -47,7 +47,7 @@ internal sealed class AITimer : Timer
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interval = owner.Mobile.CurrentSpeed * 3000;
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}
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return Math.Max(interval, 100);
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return Math.Max(interval, Core.AOS ? 100 : 200);
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}
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protected override void OnTick()
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